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nixpkgs/pkgs/applications/emulators/ryujinx/default.nix
06kellyjac 36d6f93c6f ryujinx: 1.0.7168 -> 1.1.54
- changed the update script to now look at GH Actions
- formatted with nixpkgs-fmt
- added myself as a maintainer
2022-02-28 19:05:58 +00:00

113 lines
2.8 KiB
Nix

{ lib
, buildDotnetModule
, fetchFromGitHub
, makeDesktopItem
, copyDesktopItems
, dotnetCorePackages
, libX11
, libgdiplus
, ffmpeg
, SDL2_mixer
, openal
, libsoundio
, sndio
, pulseaudio
, gtk3
, gdk-pixbuf
, wrapGAppsHook
}:
buildDotnetModule rec {
pname = "ryujinx";
version = "1.1.54"; # Versioning is based off of the official github actions builds: https://github.com/Ryujinx/Ryujinx/actions/workflows/release.yml
src = fetchFromGitHub {
owner = "Ryujinx";
repo = "Ryujinx";
rev = "3705c206688c69d3348f5cec84dc480d8d7c578e";
sha256 = "1lhnr11x46yjpka865m0dzkbkdxmrrhjcpvq4ab4wll6j0ipy908";
};
dotnet-sdk = dotnetCorePackages.sdk_6_0;
dotnet-runtime = dotnetCorePackages.runtime_6_0;
projectFile = "Ryujinx.sln";
nugetDeps = ./deps.nix;
dotnetFlags = [ "/p:ExtraDefineConstants=DISABLE_UPDATER" ];
# TODO: Add the headless frontend. Currently errors on the following:
# System.Exception: SDL2 initlaization failed with error "No available video device"
executables = [ "Ryujinx" ];
nativeBuildInputs = [
copyDesktopItems
wrapGAppsHook
];
buildInputs = [
gtk3
gdk-pixbuf
];
runtimeDeps = [
gtk3
libX11
libgdiplus
ffmpeg
SDL2_mixer
openal
libsoundio
sndio
pulseaudio
];
patches = [
./log.patch # Without this, Ryujinx attempts to write logs to the nix store. This patch makes it write to "~/.config/Ryujinx/Logs" on Linux.
];
preInstall = ''
# TODO: fix this hack https://github.com/Ryujinx/Ryujinx/issues/2349
mkdir -p $out/lib/sndio-6
ln -s ${sndio}/lib/libsndio.so $out/lib/sndio-6/libsndio.so.6
makeWrapperArgs+=(
--suffix LD_LIBRARY_PATH : "$out/lib/sndio-6"
)
for i in 16 32 48 64 96 128 256 512 1024; do
install -D ${src}/Ryujinx/Ui/Resources/Logo_Ryujinx.png $out/share/icons/hicolor/''${i}x$i/apps/ryujinx.png
done
'';
desktopItems = [
(makeDesktopItem {
desktopName = "Ryujinx";
name = "ryujinx";
exec = "Ryujinx";
icon = "ryujinx";
comment = meta.description;
type = "Application";
categories = [ "Game" ];
})
];
meta = with lib; {
homepage = "https://ryujinx.org/";
changelog = "https://github.com/Ryujinx/Ryujinx/wiki/Changelog";
description = "Experimental Nintendo Switch Emulator written in C#";
longDescription = ''
Ryujinx is an open-source Nintendo Switch emulator, created by gdkchan,
written in C#. This emulator aims at providing excellent accuracy and
performance, a user-friendly interface and consistent builds. It was
written from scratch and development on the project began in September
2017.
'';
license = licenses.mit;
maintainers = with maintainers; [ ivar jk ];
platforms = [ "x86_64-linux" ];
mainProgram = "Ryujinx";
};
passthru.updateScript = ./updater.sh;
}