forked from mirrors/nixpkgs
61 lines
1.6 KiB
Nix
61 lines
1.6 KiB
Nix
{ lib
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, stdenv
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, fetchFromGitLab
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, cmake
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, makeWrapper
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, SDL2
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, SDL2_image
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, SDL2_mixer
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}:
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stdenv.mkDerivation rec {
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pname = "infra-arcana";
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version = "21.0.1";
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src = fetchFromGitLab {
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owner = "martin-tornqvist";
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repo = "ia";
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rev = "v${version}";
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sha256 = "sha256-E2ssxdYa27qRk5cCmM7A5VqXGExwXHblR34y+rOUBRI=";
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};
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nativeBuildInputs = [ cmake makeWrapper ];
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buildInputs = [ SDL2 SDL2_image SDL2_mixer ];
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# Some parts of the game don't compile with glibc 2.34. As soon as
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# this is fixed upstream we can switch to the default build flags.
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buildFlags = [ "ia" ];
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installPhase = ''
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runHook preInstall
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mkdir -p $out/{opt/ia,bin}
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# Remove build artifacts
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rm -rf CMake* cmake* compile_commands.json CTest* Makefile
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cp -ra * $out/opt/ia
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# Uses relative paths when looking for assets
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wrapProgram $out/opt/ia/ia --run "cd $out/opt/ia"
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ln -s $out/opt/ia/ia $out/bin/infra-arcana
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runHook postInstall
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'';
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meta = with lib; {
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homepage = "https://sites.google.com/site/infraarcana";
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description = "A Lovecraftian single-player roguelike game";
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longDescription = ''
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Infra Arcana is a Roguelike set in the early 20th century. The goal is to
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explore the lair of a dreaded cult called The Church of Starry Wisdom.
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Buried deep beneath their hallowed grounds lies an artifact called The
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Shining Trapezohedron - a window to all secrets of the universe. Your
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ultimate goal is to unearth this artifact.
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'';
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platforms = platforms.linux;
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maintainers = [ maintainers.kenran ];
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license = licenses.agpl3Plus;
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};
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}
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