forked from mirrors/nixpkgs
a8ac0c221a
Even though it defaults to x11, the user's environment may have it set to wayland which doesn't current work: <https://github.com/NixOS/nixpkgs/pull/187070#discussion_r949522925>
128 lines
3.1 KiB
Nix
128 lines
3.1 KiB
Nix
{ lib
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, buildDotnetModule
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, fetchFromGitHub
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, dotnetCorePackages
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, libX11
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, libgdiplus
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, ffmpeg
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, SDL2_mixer
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, openal
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, libsoundio
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, sndio
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, pulseaudio
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, gtk3
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, gdk-pixbuf
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, wrapGAppsHook
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, vulkan-loader
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, libICE
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, libSM
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, libXi
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, libXcursor
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, libXext
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, libXrandr
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, fontconfig
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, glew
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}:
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buildDotnetModule rec {
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pname = "ryujinx";
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version = "1.1.223"; # Based off of the official github actions builds: https://github.com/Ryujinx/Ryujinx/actions/workflows/release.yml
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src = fetchFromGitHub {
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owner = "Ryujinx";
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repo = "Ryujinx";
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rev = "951700fdd8f54fb34ffe8a3fb328a68b5bf37abe";
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sha256 = "0kzchsxir8wh74rxvp582mci855hbd0vma6yhcc9vpz0zmhi2cpf";
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};
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projectFile = "Ryujinx.sln";
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nugetDeps = ./deps.nix;
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dotnetFlags = [ "/p:ExtraDefineConstants=DISABLE_UPDATER" ];
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# TODO: Add the headless frontend. Currently errors on the following:
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# System.Exception: SDL2 initlaization failed with error "No available video device"
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executables = [ "Ryujinx" "Ryujinx.Ava" ];
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nativeBuildInputs = [
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wrapGAppsHook
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];
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buildInputs = [
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gtk3
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gdk-pixbuf
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];
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runtimeDeps = [
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gtk3
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libX11
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libgdiplus
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SDL2_mixer
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openal
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libsoundio
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sndio
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pulseaudio
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vulkan-loader
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ffmpeg
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# Avalonia UI
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libICE
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libSM
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libXi
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libXcursor
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libXext
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libXrandr
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fontconfig
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glew
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];
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patches = [
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./appdir.patch # Ryujinx attempts to write to the nix store. This patch redirects it to "~/.config/Ryujinx" on Linux.
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];
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makeWrapperArgs = [
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# Without this Ryujinx fails to start on wayland. See https://github.com/Ryujinx/Ryujinx/issues/2714
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"--set GDK_BACKEND x11"
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"--set SDL_VIDEODRIVER x11"
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];
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preInstall = ''
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# workaround for https://github.com/Ryujinx/Ryujinx/issues/2349
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mkdir -p $out/lib/sndio-6
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ln -s ${sndio}/lib/libsndio.so $out/lib/sndio-6/libsndio.so.6
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'';
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preFixup = ''
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mkdir -p $out/share/{applications,icons/hicolor/scalable/apps,mime/packages}
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pushd ${src}/distribution/linux
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install -D ./ryujinx.desktop $out/share/applications/ryujinx.desktop
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install -D ./ryujinx-mime.xml $out/share/mime/packages/ryujinx-mime.xml
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install -D ./ryujinx-logo.svg $out/share/icons/hicolor/scalable/apps/ryujinx.svg
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substituteInPlace $out/share/applications/ryujinx.desktop --replace \
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"Exec=Ryujinx" "Exec=$out/bin/Ryujinx"
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popd
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'';
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passthru.updateScript = ./updater.sh;
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meta = with lib; {
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homepage = "https://ryujinx.org/";
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changelog = "https://github.com/Ryujinx/Ryujinx/wiki/Changelog";
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description = "Experimental Nintendo Switch Emulator written in C#";
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longDescription = ''
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Ryujinx is an open-source Nintendo Switch emulator, created by gdkchan,
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written in C#. This emulator aims at providing excellent accuracy and
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performance, a user-friendly interface and consistent builds. It was
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written from scratch and development on the project began in September
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2017.
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'';
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license = licenses.mit;
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maintainers = with maintainers; [ ivar jk ];
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platforms = [ "x86_64-linux" ];
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mainProgram = "Ryujinx";
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};
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}
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