{ lib, stdenv, fetchurl, fetchzip, cmake, SDL2, libpng, zlib, xz, freetype, fontconfig, libxdg_basedir , withOpenGFX ? true, withOpenSFX ? true, withOpenMSX ? true , withFluidSynth ? true, audioDriver ? "alsa", fluidsynth, soundfont-fluid, procps , writeScriptBin, makeWrapper, runtimeShell }: let opengfx = fetchzip { url = "https://cdn.openttd.org/opengfx-releases/0.6.0/opengfx-0.6.0-all.zip"; sha256 = "1zg871j6kv7r0aqwca68d9kdf3smclgzan8hj76vj4fyfkykh173"; }; opensfx = fetchzip { url = "https://cdn.openttd.org/opensfx-releases/0.2.3/opensfx-0.2.3-all.zip"; sha256 = "1bb167kszdd6dqbcdjrxxwab6b7y7jilhzi3qijdhprpm5gf1lp3"; }; openmsx = fetchzip { url = "https://cdn.openttd.org/openmsx-releases/0.3.1/openmsx-0.3.1-all.zip"; sha256 = "0qnmfzz0v8vxrrvxnm7szphrlrlvhkwn3y92b4iy0b4b6yam0yd4"; }; playmidi = writeScriptBin "playmidi" '' #!${runtimeShell} trap "${procps}/bin/pkill fluidsynth" EXIT ${fluidsynth}/bin/fluidsynth -a ${audioDriver} -i ${soundfont-fluid}/share/soundfonts/FluidR3_GM2-2.sf2 $* ''; in stdenv.mkDerivation rec { pname = "openttd"; version = "1.11.0"; src = fetchurl { url = "https://cdn.openttd.org/openttd-releases/${version}/${pname}-${version}-source.tar.xz"; sha256 = "sha256-XmUYTgc2i6Gvpi27PjWrrubE2mcw/0vJ60RH1TNjx6g="; }; nativeBuildInputs = [ cmake makeWrapper ]; buildInputs = [ SDL2 libpng xz zlib freetype fontconfig libxdg_basedir ] ++ lib.optionals withFluidSynth [ fluidsynth soundfont-fluid ]; prefixKey = "--prefix-dir="; configureFlags = [ "--without-liblzo2" ]; postInstall = '' ${lib.optionalString withOpenGFX '' cp ${opengfx}/* $out/share/games/openttd/baseset ''} mkdir -p $out/share/games/openttd/data ${lib.optionalString withOpenSFX '' cp ${opensfx}/*.{obs,cat} $out/share/games/openttd/data ''} mkdir $out/share/games/openttd/baseset/openmsx ${lib.optionalString withOpenMSX '' cp ${openmsx}/*.{obm,mid} $out/share/games/openttd/baseset/openmsx ''} ${lib.optionalString withFluidSynth '' wrapProgram $out/bin/openttd \ --add-flags -m \ --add-flags extmidi:cmd=${playmidi}/bin/playmidi ''} ''; meta = with lib; { description = ''Open source clone of the Microprose game "Transport Tycoon Deluxe"''; longDescription = '' OpenTTD is a transportation economics simulator. In single player mode, players control a transportation business, and use rail, road, sea, and air transport to move goods and people around the simulated world. In multiplayer networked mode, players may: - play competitively as different businesses - play cooperatively controlling the same business - observe as spectators ''; homepage = "https://www.openttd.org/"; license = licenses.gpl2; platforms = platforms.linux; maintainers = with maintainers; [ jcumming fpletz ]; }; }