{ stdenv, lib, fetchpatch, pkgconfig, cmake, bluez, ffmpeg, libao, gtk2, glib , libGLU_combined , gettext, libpthreadstubs, libXrandr, libXext, readline , openal , libXdmcp, portaudio, fetchFromGitHub, libusb, libevdev , wxGTK30, soundtouch, miniupnpc, mbedtls, curl, lzo, sfml , libpulseaudio ? null }: stdenv.mkDerivation rec { pname = "dolphin-emu"; version = "5.0"; src = fetchFromGitHub { owner = "dolphin-emu"; repo = "dolphin"; rev = version; sha256 = "07mlfnh0hwvk6xarcg315x7z2j0qbg9g7cm040df9c8psiahc3g6"; }; patches = [ # Fix build with soundtouch 2.1.2 (fetchpatch { url = "https://src.fedoraproject.org/rpms/dolphin-emu/raw/a1b91fdf94981e12c8889a02cba0ec2267d0f303/f/dolphin-emu-5.0-soundtouch-exception-fix.patch"; name = "dolphin-emu-5.0-soundtouch-exception-fix.patch"; sha256 = "0yd3l46nja5qiknnl30ryad98f3v8911jwnr67hn61dzx2kwbbaw"; }) # Fix build with gcc 8 (fetchpatch { url = "https://salsa.debian.org/games-team/dolphin-emu/raw/9b7b4aeac1b60dcf28bdcafbed6bc498b2aeb0ad/debian/patches/03_gcc8.patch"; name = "03_gcc8.patch"; sha256 = "1da95gb8c95kd5cjhdvg19cv2z863lj3va5gx3bqc7g8r36glqxr"; }) ]; postPatch = '' substituteInPlace Source/Core/VideoBackends/OGL/RasterFont.cpp \ --replace " CHAR_WIDTH " " CHARWIDTH " ''; cmakeFlags = [ "-DGTK2_GLIBCONFIG_INCLUDE_DIR=${glib.out}/lib/glib-2.0/include" "-DGTK2_GDKCONFIG_INCLUDE_DIR=${gtk2.out}/lib/gtk-2.0/include" "-DGTK2_INCLUDE_DIRS=${gtk2.dev}/include/gtk-2.0" "-DENABLE_LTO=True" ]; enableParallelBuilding = true; nativeBuildInputs = [ pkgconfig ]; buildInputs = [ cmake bluez ffmpeg libao libGLU_combined gtk2 glib gettext libpthreadstubs libXrandr libXext readline openal libevdev libXdmcp portaudio libusb libpulseaudio libevdev libXdmcp portaudio libusb libpulseaudio wxGTK30 soundtouch miniupnpc mbedtls curl lzo sfml ]; meta = with lib; { homepage = https://dolphin-emu.org/; description = "Gamecube/Wii/Triforce emulator for x86_64 and ARMv8"; license = licenses.gpl2Plus; maintainers = with maintainers; [ MP2E ashkitten ]; # x86_32 is an unsupported platform. # Enable generic build if you really want a JIT-less binary. platforms = [ "x86_64-linux" ]; }; }