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16 commits

Author SHA1 Message Date
Michael Reilly 84cf00f980
treewide: Per RFC45, remove all unquoted URLs 2020-04-10 17:54:53 +01:00
Robin Gloster ab0cfd9e03
treewide: NIX_*_COMPILE -> string 2019-12-31 00:10:18 +01:00
Mateusz Kowalczyk 1451a52a38 Remove myself (fuuzetsu) from maintainer lists
I haven't been doing any maintenance for a long time now and not only
do I get notified, it also creates a fake impression that all these
packages had at least one maintainer when in practice they had none.
2019-12-05 16:29:48 +09:00
volth 46420bbaa3 treewide: name -> pname (easy cases) (#66585)
treewide replacement of

stdenv.mkDerivation rec {
  name = "*-${version}";
  version = "*";

to pname
2019-08-15 13:41:18 +01:00
Josef Kemetmüller 863fb7b86a glm: fix darwin build 2018-03-14 18:06:21 +00:00
Alexander V. Nikolaev 539efba194 glm: remove 0.9.5.4, as it not used anymore.
was used only in libreoffice-still, where was commented out 2 years ago.
I feel it time for farewell 0.9.5.4.
2018-02-28 15:20:43 +02:00
mingchuan f76f4ec7dd
glm: fix gcc 7.3 support
This will also fix several packages' build
2018-02-25 14:08:42 +08:00
Robin Gloster 02545a64a9
glm: 0.9.8.4 -> 0.9.8.5, clean up build 2017-12-29 01:11:39 +01:00
Maxwell Huang-Hobbs 87e71f22c8
glm: 0.9.6.1 -> 0.9.8.4, include built glm.pc 2017-12-29 01:11:38 +01:00
Mateusz Kowalczyk 66b72cf5d6 glm: update from 0.9.6.0 to 0.9.6.1 2015-03-25 00:46:58 +00:00
Mateusz Kowalczyk fb22d8a783 glm: add meta.branch for 0.9.5.4 2015-01-23 19:41:27 +00:00
Michael Raskin b4084d4913 Just use old glm for LO, the rest of LO is not keen on using C++ git add -A 1 2014-12-05 10:51:40 +03:00
Mateusz Kowalczyk 5756c3e437 glm: update from 0.9.5.4 to 0.9.6.0 2014-12-03 16:52:03 +00:00
Mateusz Kowalczyk da9c4c05eb glm: update from 0.9.5.3 to 0.9.5.4 2014-10-07 14:00:11 +01:00
Mateusz Kowalczyk c39a0b0659 glm: update from 0.9.5.1 to 0.9.5.3 2014-09-30 10:34:49 +01:00
Bjørn Forsman 1b4d50dbac glm: new package
OpenGL Mathematics (GLM) is a header only C++ mathematics library for
graphics software based on the OpenGL Shading Language (GLSL)
specification and released under the MIT license.

http://glm.g-truc.net/
2014-01-18 19:05:32 +01:00