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steam: add udev to non-game-sepcific deps for SteamVR

SteamVR is arguably part of Steam and udev should already exist on every system
anyways, so closure size increase is minimal.
This commit is contained in:
Atemu 2023-04-16 13:14:49 +02:00
parent 85b081528b
commit e2700c1bce

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@ -131,6 +131,9 @@ in buildFHSUserEnv rec {
tbb
zlib
# SteamVR
udev
# Other things from runtime
glib
gtk2
@ -177,7 +180,6 @@ in buildFHSUserEnv rec {
xorg.xkeyboardconfig
xorg.libpciaccess
xorg.libXScrnSaver # Dead Cells
udev # Shadow of the Tomb Raider
icu # dotnet runtime, e.g. Stardew Valley
# screeps dependencies