forked from mirrors/nixpkgs
* Refactor mkIf to extract the concept of properties.
Properties can be delay on any attribute set and have functions which are used to define the semantic of each property. * Introduce the mkOverride property. svn path=/nixpkgs/trunk/; revision=14285
This commit is contained in:
parent
02b2540b15
commit
e18a10d0ae
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@ -3,7 +3,9 @@
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let lib = import ./default.nix; in
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with { inherit (builtins) head tail; };
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with import ./trivial.nix;
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with import ./lists.nix;
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with import ./misc.nix;
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with import ./attrsets.nix;
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rec {
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@ -11,7 +13,8 @@ rec {
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mkOption = attrs: attrs // {_type = "option";};
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typeOf = x: if (__isAttrs x && x ? _type) then x._type else "";
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hasType = x: __isAttrs x && x ? _type;
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typeOf = x: if hasType x then x._type else "";
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isOption = attrs: (typeOf attrs) == "option";
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@ -97,11 +100,11 @@ rec {
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} // (head decls);
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# Return the list of option sets.
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optAttrs = map delayIf defs;
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optAttrs = map delayProperties defs;
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# return the list of option values.
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# Remove undefined values that are coming from evalIf.
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optValues = filter (x: !isNotdef x) (map evalIf defs);
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optValues = evalProperties defs;
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in
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if decls == [] then handleOptionSets optionHandler name optAttrs
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else lib.addErrorContext "while evaluating the option ${name}:" (
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@ -150,9 +153,9 @@ rec {
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let
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# remove possible mkIf to access the require attribute.
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noImportConditions = cfgSet0:
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let cfgSet1 = delayIf cfgSet0; in
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let cfgSet1 = delayProperties cfgSet0; in
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if cfgSet1 ? require then
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cfgSet1 // { require = rmIf cfgSet1.require; }
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cfgSet1 // { require = rmProperties cfgSet1.require; }
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else
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cfgSet1;
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@ -176,12 +179,39 @@ rec {
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cfg2 = noImportConditions cfg1;
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in cfg2;
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getRequire = x: toList (getAttr ["require"] [] (preprocess x));
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getRequire = x:
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toList (getAttr ["require"] [] (preprocess x));
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getCleanRequire = x: map rmProperties (getRequire x);
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rmRequire = x: removeAttrs (preprocess x) ["require"];
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duplicateIncludeProperties = list:
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# iterate on all configurations
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fold (cfg: l:
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# iterate on all imported configuration from cfg
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fold (include: l:
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# clean up the included cfg to get the same result
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let includedCfg = rmProperties include; in
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# if the include has properties
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if include != includedCfg then
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# iterate on all configurations
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map (cfg:
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# if the imported configuration is seen
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if (rmProperties cfg) == includedCfg then
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# copy the properties from the import to the configuration.
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delayProperties (copyProperties include cfg)
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else
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cfg
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) l
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else
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l
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) l (getRequire cfg)
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) list list;
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in
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merge "" (
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map rmRequire (
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lib.uniqFlatten getRequire [] [] (toList opts)
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duplicateIncludeProperties (
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lib.uniqFlatten getCleanRequire [] [] (toList opts)
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)
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)
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);
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@ -203,65 +233,351 @@ rec {
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(l + (if l=="" then "" else ".") + s) (builtins.getAttr s attrs)))
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(builtins.attrNames attrs)));
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/* Option Properties */
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# Generalize the problem of delayable properties. Any property can be created
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# Tell that nothing is defined. When properties are evaluated, this type
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# is used to remove an entry. Thus if your property evaluation semantic
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# implies that you have to mute the content of an attribute, then your
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# property should produce this value.
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isNotdef = attrs: (typeOf attrs) == "notdef";
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mkNotdef = {_type = "notdef";};
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# General property type, it has a property attribute and a content
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# attribute. The property attribute refer to an attribute set which
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# contains a _type attribute and a list of functions which are used to
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# evaluate this property. The content attribute is used to stack property
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# on top of each other.
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#
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# The optional functions which may be contained in the property attribute
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# are:
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# - onDelay: run on a copied property.
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# - onGlobalDelay: run on all copied properties.
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# - onEval: run on an evaluated property.
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# - onGlobalEval: run on a list of property stack on top of their values.
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isProperty = attrs: (typeOf attrs) == "property";
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mkProperty = p@{property, content, ...}: p // {
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_type = "property";
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};
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# Go throw the stack of properties and apply the function `op' on all
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# property and call the function `nul' on the final value which is not a
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# property. The stack is traversed in reversed order. The `op' function
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# should expect a property with a content which have been modified.
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#
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# Warning: The `op' function expects only one argument in order to avoid
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# calls to mkProperties as the argument is already a valid property which
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# contains the result of the folding inside the content attribute.
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foldProperty = op: nul: attrs:
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if isProperty attrs then
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op (attrs // {
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content = foldProperty op nul attrs.content;
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})
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else
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nul attrs;
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# Simple function which can be used as the `op' argument of the
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# foldProperty function. Properties that you don't want to handle can be
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# ignored with the `id' function. `isSearched' is a function which should
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# check the type of a property and return a boolean value. `thenFun' and
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# `elseFun' are functions which behave as the `op' argument of the
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# foldProperty function.
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foldFilter = isSearched: thenFun: elseFun: attrs:
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if isSearched attrs.property then
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thenFun attrs
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else
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elseFun attrs;
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# Move properties from the current attribute set to the attribute
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# contained in this attribute set. This trigger property handlers called
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# `onDelay' and `onGlobalDelay'.
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delayProperties = attrs:
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let cleanAttrs = rmProperties attrs; in
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if cleanAttrs != attrs then
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lib.mapAttrs (a: v:
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lib.addErrorContext "while moving properties on the attribute `${a}'." (
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triggerPropertiesGlobalDelay a (
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triggerPropertiesDelay a (
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copyProperties attrs v
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)))) cleanAttrs
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else
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attrs;
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# Call onDelay functions.
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triggerPropertiesDelay = name: attrs:
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let
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callOnDelay = p@{property, ...}:
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lib.addErrorContext "while calling a onDelay function." (
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if property ? onDelay then
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property.onDelay name p
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else
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p
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);
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in
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foldProperty callOnDelay id attrs;
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# Call onGlobalDelay functions.
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triggerPropertiesGlobalDelay = name: attrs:
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let
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globalDelayFuns = uniqListExt {
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getter = property: property._type;
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inputList = foldProperty (p@{property, content, ...}:
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if property ? onGlobalDelay then
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[ property ] ++ content
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else
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content
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) (a: []) attrs;
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};
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callOnGlobalDelay = property: content:
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lib.addErrorContext "while calling a onGlobalDelay function." (
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property.onGlobalDelay name content
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);
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in
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fold callOnGlobalDelay attrs globalDelayFuns;
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# Expect a list of values which may have properties and return the same
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# list of values where all properties have been evaluated and where all
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# ignored values are removed. This trigger property handlers called
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# `onEval' and `onGlobalEval'.
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evalProperties = valList:
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if valList != [] then
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filter (x: !isNotdef x) (
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lib.addErrorContext "while evaluating properties an attribute." (
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triggerPropertiesGlobalEval (
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map triggerPropertiesEval valList
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)))
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else
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valList;
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# Call onEval function
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triggerPropertiesEval = val:
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foldProperty (p@{property, ...}:
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lib.addErrorContext "while calling a onEval function." (
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if property ? onEval then
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property.onEval p
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else
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p
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)
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) id val;
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# Call onGlobalEval function
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triggerPropertiesGlobalEval = valList:
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let
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globalEvalFuns = uniqListExt {
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getter = property: property._type;
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inputList =
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fold (attrs: list:
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foldProperty (p@{property, content, ...}:
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if property ? onGlobalEval then
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[ property ] ++ content
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else
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content
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) (a: list) attrs
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) [] valList;
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};
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callOnGlobalEval = property: valList:
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lib.addErrorContext "while calling a onGlobalEval function." (
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property.onGlobalEval valList
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);
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in
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fold callOnGlobalEval valList globalEvalFuns;
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# Remove all properties on top of a value and return the value.
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rmProperties =
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foldProperty (p@{content, ...}: content) id;
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# Copy properties defined on a value on another value.
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copyProperties = attrs: newAttrs:
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foldProperty id (x: newAttrs) attrs;
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/* If. ThenElse. Always. */
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# !!! cleanup needed
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# create "if" statement that can be dealyed on sets until a "then-else" or
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# "always" set is reached. When an always set is reached the condition
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# is ignore.
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# Create a "If" property which only contains a condition.
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isIf = attrs: (typeOf attrs) == "if";
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mkIf = condition: thenelse:
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if isIf thenelse then
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mkIf (condition && thenelse.condition) thenelse.thenelse
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else {
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mkIf = condition: content: mkProperty {
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property = {
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_type = "if";
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inherit condition thenelse;
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onGlobalDelay = onIfGlobalDelay;
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onEval = onIfEval;
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inherit condition;
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};
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inherit content;
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};
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isNotdef = attrs: (typeOf attrs) == "notdef";
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mkNotdef = {_type = "notdef";};
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# Create a "ThenElse" property which contains choices which can choosed by
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# the evaluation of an "If" statement.
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isThenElse = attrs: (typeOf attrs) == "then-else";
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mkThenElse = attrs:
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assert attrs ? thenPart && attrs ? elsePart;
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attrs // { _type = "then-else"; };
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mkProperty {
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property = {
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_type = "then-else";
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onEval = val: throw "Missing mkIf statement.";
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inherit (attrs) thenPart elsePart;
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};
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content = mkNotdef;
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};
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# Create an "Always" property remove ignore all "If" statement.
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isAlways = attrs: (typeOf attrs) == "always";
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mkAlways = value: { inherit value; _type = "always"; };
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mkAlways = value:
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mkProperty {
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property = {
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_type = "always";
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onEval = p@{content, ...}: content;
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inherit value;
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};
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content = mkNotdef;
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};
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pushIf = f: attrs:
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if isIf attrs then pushIf f (
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let val = attrs.thenelse; in
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# evaluate the condition.
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if isThenElse val then
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if attrs.condition then
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val.thenPart
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# Remove all "If" statement defined on a value.
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rmIf = foldProperty (
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foldFilter isIf
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({content, ...}: content)
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id
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) id;
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# Evaluate the "If" statements when either "ThenElse" or "Always"
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# statement is encounter. Otherwise it remove multiple If statement and
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# replace them by one "If" staement where the condition is the list of all
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# conditions joined with a "and" operation.
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onIfGlobalDelay = name: content:
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let
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# extract if statements and non-if statements and repectively put them
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# in the attribute list and attrs.
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ifProps =
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foldProperty
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(foldFilter (p: isIf p || isThenElse p || isAlways p)
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# then, push the codition inside the list list
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(p@{property, content, ...}:
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{ inherit (content) attrs;
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list = [property] ++ content.list;
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}
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)
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# otherwise, add the propertie.
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(p@{property, content, ...}:
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{ inherit (content) list;
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attrs = p // { content = content.attrs; };
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}
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)
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)
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(attrs: { list = []; inherit attrs; })
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content;
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# compute the list of if statements.
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evalIf = content: condition: list:
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if list == [] then
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mkIf condition content
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else
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val.elsePart
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# ignore the condition.
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else if isAlways val then
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val.value
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# otherwise
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else
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f attrs.condition val)
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let p = head list; in
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# evaluate the condition.
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if isThenElse p then
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if condition then
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foldProperty (a: p.thenPart) id content
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else
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foldProperty (a: p.elsePart) id content
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# ignore the condition.
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else if isAlways p then
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foldProperty (a: p.value) id content
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# otherwise (isIf)
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else
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evalIf content (condition && p.condition) (tail list);
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in
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evalIf ifProps.attrs true ifProps.list;
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# Evaluate the condition of the "If" statement to either get the value or
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# to ignore the value.
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onIfEval = p@{property, content, ...}:
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if property.condition then
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content
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else
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attrs;
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mkNotdef;
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# take care otherwise you will have to handle this by hand.
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rmIf = pushIf (condition: val: val);
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/* mkOverride */
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evalIf = pushIf (condition: val:
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if condition then val else mkNotdef
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);
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# Create an "Override" statement which allow the user to define
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# prioprities between values. The default priority is 100 and the lowest
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# priorities are kept. The template argument must reproduce the same
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# attribute set hierachy to override leaves of the hierarchy.
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isOverride = attrs: (typeOf attrs) == "override";
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mkOverride = priority: template: content: mkProperty {
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property = {
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_type = "override";
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onDelay = onOverrideDelay;
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onGlobalEval = onOverrideGlobalEval;
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inherit priority template;
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};
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inherit content;
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};
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delayIf = pushIf (condition: val:
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# rewrite the condition on sub-attributes.
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lib.mapAttrs (name: mkIf condition) val
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);
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# Make the template traversal in function of the property traversal. If
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# the template define a non-empty attribute set, then the property is
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# copied only on all mentionned attributes inside the template.
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# Otherwise, the property is kept on all sub-attribute definitions.
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onOverrideDelay = name: p@{property, content, ...}:
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let inherit (property) template; in
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if builtins.isAttrs template && template != {} then
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if builtins.hasAttr name template then
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p // {
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property = p.property // {
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template = builtins.getAttr name template;
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};
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}
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# Do not override the attribute \name\
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else
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content
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# Override values defined inside the attribute \name\.
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else
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p;
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# Ignore all values which have a higher value of the priority number.
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onOverrideGlobalEval = valList:
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let
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defaultPrio = 100;
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inherit (builtins) lessThan;
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getPrioVal =
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foldProperty
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(foldFilter isOverride
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(p@{property, content, ...}:
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if lessThan content.priority property.priority then
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content
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else
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content // {
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inherit (property) priority;
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}
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)
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(p@{property, content, ...}:
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content // {
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value = p // { content = content.value; };
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}
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)
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) (value: { priority = defaultPrio; inherit value; });
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prioValList = map getPrioVal valList;
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higherPrio = fold (x: y:
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if lessThan x.priority y then
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x.priority
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else
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y
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) defaultPrio prioValList;
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in
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map (x:
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if x.priority == higherPrio then
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x.value
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else
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mkNotdef
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) prioValList;
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}
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