forked from mirrors/nixpkgs
Merge pull request #102407 from petabyteboy/feature/stk-1-2
superTuxKart: 1.1 -> 1.2
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commit
dd95aa337e
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@ -1,14 +1,14 @@
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{ lib, stdenv, fetchFromGitHub, fetchsvn, cmake, pkgconfig, makeWrapper
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, openal, freealut, libGLU, libGL, libvorbis, libogg, gettext, curl, freetype, glew
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, fribidi, libtool, bluez, libjpeg, libpng, zlib, libX11, libXrandr, harfbuzz
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{ lib, stdenv, fetchFromGitHub, fetchsvn, cmake, pkg-config, makeWrapper
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, SDL2, glew, openal, libvorbis, libogg, curl, freetype, bluez, libjpeg, libpng, enet, harfbuzz
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, mcpp, wiiuse, angelscript
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}:
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let
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dir = "stk-code";
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assets = fetchsvn {
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url = "https://svn.code.sf.net/p/supertuxkart/code/stk-assets";
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rev = "18212";
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sha256 = "1dyj8r5rfifhnhayga8w8irkpa99vw57xjmy74cp8xz8g7zvdzqf";
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rev = "18218";
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sha256 = "11iv3cqzvbjg33zz5i5gkl2syn6mlw9wqv0jc7h36vjnjqjv17xw";
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name = "stk-assets";
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};
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@ -33,17 +33,19 @@ let
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"libraqm"
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# Not packaged to this date
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"libsquish"
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# Not packaged to this date
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"sheenbidi"
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];
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in stdenv.mkDerivation rec {
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pname = "supertuxkart";
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version = "1.1";
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version = "1.2";
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src = fetchFromGitHub {
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owner = "supertuxkart";
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repo = "stk-code";
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rev = version;
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sha256 = "01vxxl94583ixswzmi4caz8dk64r56pn3zxh7v63zml60yfvxbvp";
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sha256 = "1f98whk0v45jgwcsbdsb1qfambvrnbbgwq0w28kjz4278hinwzq6";
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name = dir;
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};
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@ -53,12 +55,10 @@ in stdenv.mkDerivation rec {
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find lib -maxdepth 1 -type d | egrep -v "^lib$|${(lib.concatStringsSep "|" bundledLibraries)}" | xargs -n1 -L1 -r -I{} rm -rf {}
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'';
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nativeBuildInputs = [ cmake gettext libtool pkgconfig makeWrapper ];
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nativeBuildInputs = [ cmake pkg-config makeWrapper ];
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buildInputs = [
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libX11 libXrandr
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openal freealut libGLU libGL libvorbis libogg zlib freetype glew
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curl fribidi bluez libjpeg libpng harfbuzz
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SDL2 glew openal libvorbis libogg freetype curl bluez libjpeg libpng enet harfbuzz
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mcpp wiiuse angelscript
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];
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@ -68,6 +68,7 @@ in stdenv.mkDerivation rec {
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"-DCHECK_ASSETS=OFF"
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"-DUSE_SYSTEM_WIIUSE=ON"
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"-DUSE_SYSTEM_ANGELSCRIPT=ON"
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"-DOpenGL_GL_PREFERENCE=GLVND"
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];
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# Obtain the assets directly from the fetched store path, to avoid duplicating assets across multiple engine builds
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