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dwarf-fortress: Update to 0.34.11.

Somehow Dwarf Fortress suddenly started failing to use our libpng (or
zlib). I tried all possible combinations (supplying them via
LD_LIBRARY_PATH in the script) but it just won't work.

This solution was found in the Archlinux bug tracker: It just symlinks
all problematic .png files to their .bmp counterparts. It's ugly and
*sadly* breaks tileset support (unless you convert them to bmp) but I
think it's acceptable, as the whole expression is pretty problematic
in terms of purity.

Let's hope the next release of Dwarf Fortress will be easier to
support.

(fixes #710)
This commit is contained in:
Moritz Ulrich 2013-05-01 14:29:57 +02:00
parent 32ebe90fa1
commit b98ae36d32
2 changed files with 53 additions and 35 deletions

View file

@ -1,13 +1,14 @@
{stdenv, fetchurl, SDL, SDL_image, SDL_ttf, gtk, glib, mesa, openal, glibc, libsndfile}:
{ stdenv, fetchurl, SDL, SDL_image, SDL_ttf, gtk, glib, mesa, openal, glibc, libsndfile
, copyDataDirectory ? false }:
assert stdenv.system == "i686-linux";
stdenv.mkDerivation rec {
name = "dwarf-fortress-0.31.25";
name = "dwarf-fortress-0.34.11";
src = fetchurl {
url = "http://www.bay12games.com/dwarves/df_31_25_linux.tar.bz2";
sha256 = "0d3klvf5n99j38pdhx9mak78px65aw47smck82jb92la97drmcg3";
url = "http://www.bay12games.com/dwarves/df_34_11_linux.tar.bz2";
sha256 = "1qk9vmdxzs0li81c8bglpj3m7aw9k71x1slf58hv2bz7hdndl3kj";
};
phases = "unpackPhase patchPhase installPhase";
@ -33,8 +34,16 @@ stdenv.mkDerivation rec {
then export DF_DIR="\$XDG_DATA_HOME/df_linux"
fi
# Recreate a directory sturctor reflecting the original distribution in the user directory
# Recreate a directory structure reflecting the original
# distribution in the user directory (for modding support)
${if copyDataDirectory then ''
if [ ! -d "\$DF_DIR" ];
then
mkdir -p \$DF_DIR
cp -r $out/share/df_linux/* \$DF_DIR/
chmod -R u+rw \$DF_DIR/
fi
'' else ''
# Link in the static stuff
mkdir -p \$DF_DIR
ln -sf $out/share/df_linux/libs \$DF_DIR/
@ -64,6 +73,7 @@ stdenv.mkDerivation rec {
# link in persistant data
mkdir -p \$DF_DIR/save
ln -s \$DF_DIR/save \$DF_DIR/data/
''}
# now run Dwarf Fortress!
export LD_LIBRARY_PATH=\$DF_DIR/df_linux/libs/:${SDL}/lib:${SDL_image}/lib/:${SDL_ttf}/lib/:${gtk}/lib/:${glib}/lib/:${mesa}/lib/:${openal}/lib/

View file

@ -9086,7 +9086,15 @@ let
drumkv1 = callPackage ../applications/audio/drumkv1 { };
dwarf_fortress = callPackage_i686 ../games/dwarf-fortress { };
dwarf_fortress = callPackage_i686 ../games/dwarf-fortress {
SDL_image = pkgsi686Linux.SDL_image.override {
libpng = pkgsi686Linux.libpng12;
};
};
dwarf_fortress_modable = appendToName "moddable" (dwarf_fortress.override {
copyDataDirectory = true;
});
d1x_rebirth = callPackage ../games/d1x-rebirth { };