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steam-small: init

A steam variant without game specific libraries to have a smaller
footprint on systems where people don't need or want the full blown fhs.
This commit is contained in:
Sandro Jäckel 2023-02-18 16:02:35 +01:00
parent ad815aebfb
commit a62d444697
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GPG key ID: 3AF5A43A3EECC2E5
3 changed files with 59 additions and 59 deletions

View file

@ -5,7 +5,7 @@
let
steamPackagesFun = self: let
inherit (self) callPackage;
in {
in rec {
steamArch = if stdenv.hostPlatform.system == "x86_64-linux" then "amd64"
else if stdenv.hostPlatform.system == "i686-linux" then "i386"
else throw "Unsupported platform: ${stdenv.hostPlatform.system}";
@ -21,6 +21,7 @@ let
else null;
inherit buildFHSUserEnv;
};
steam-fhsenv-small = steam-fhsenv.override { withGameSpecificLibraries = false; };
steamcmd = callPackage ./steamcmd.nix { };
};
keep = self: { };

View file

@ -4,6 +4,7 @@
, extraLibraries ? pkgs: [ ] # extra packages to add to multiPkgs
, extraProfile ? "" # string to append to profile
, extraArgs ? "" # arguments to always pass to steam
, withGameSpecificLibraries ? true # exclude game specific libraries
}:
let
@ -77,52 +78,8 @@ in buildFHSUserEnv rec {
libthai
pango
# Not formally in runtime but needed by some games
at-spi2-atk
at-spi2-core # CrossCode
gst_all_1.gstreamer
gst_all_1.gst-plugins-ugly
gst_all_1.gst-plugins-base
json-glib # paradox launcher (Stellaris)
libdrm
libxkbcommon # paradox launcher
libvorbis # Dead Cells
libxcrypt # Alien Isolation, XCOM 2, Company of Heroes 2
mono
xorg.xkeyboardconfig
xorg.libpciaccess
xorg.libXScrnSaver # Dead Cells
udev # shadow of the tomb raider
icu # dotnet runtime, e.g. stardew valley
# screeps dependencies
gtk3
dbus
zlib
atk
cairo
freetype
gdk-pixbuf
fontconfig
# friends options won't display "Launch Game" without it
lsof
# called by steam's setup.sh
file
# Prison Architect
libGLU
libuuid
libbsd
alsa-lib
# Loop Hero
libidn2
libpsl
nghttp2.lib
openssl_1_1
rtmpdump
lsof # friends options won't display "Launch Game" without it
file # called by steam's setup.sh
# dependencies for mesa drivers, needed inside pressure-vessel
mesa.llvmPackages.llvm.lib
@ -134,14 +91,7 @@ in buildFHSUserEnv rec {
xorg.libxshmfence
xorg.libXxf86vm
libelf
# pressure-vessel (required for mangohud and possibly more)
elfutils.out
# Required
glib
gtk2
bzip2
(lib.getLib elfutils)
# Without these it silently fails
xorg.libXinerama
@ -161,10 +111,11 @@ in buildFHSUserEnv rec {
libusb1
dbus-glib
ffmpeg
# Only libraries are needed from those two
libudev0-shim
# Verified games requirements
fontconfig
freetype
xorg.libXt
xorg.libXmu
libogg
@ -172,10 +123,15 @@ in buildFHSUserEnv rec {
SDL
SDL2_image
glew110
libdrm
libidn
tbb
zlib
# Other things from runtime
glib
gtk2
bzip2
flac
freeglut
libjpeg
@ -202,8 +158,48 @@ in buildFHSUserEnv rec {
librsvg
xorg.libXft
libvdpau
]
++ steamPackages.steam-runtime-wrapped.overridePkgs
] ++ lib.optionals withGameSpecificLibraries [
# Not formally in runtime but needed by some games
at-spi2-atk
at-spi2-core # CrossCode
gst_all_1.gstreamer
gst_all_1.gst-plugins-ugly
gst_all_1.gst-plugins-base
json-glib # paradox launcher (Stellaris)
libdrm
libxkbcommon # paradox launcher
libvorbis # Dead Cells
libxcrypt # Alien Isolation, XCOM 2, Company of Heroes 2
mono
xorg.xkeyboardconfig
xorg.libpciaccess
xorg.libXScrnSaver # Dead Cells
udev # Shadow of the Tomb Raider
icu # dotnet runtime, e.g. Stardew Valley
# screeps dependencies
gtk3
dbus
zlib
atk
cairo
freetype
gdk-pixbuf
fontconfig
# Prison Architect
libGLU
libuuid
libbsd
alsa-lib
# Loop Hero
libidn2
libpsl
nghttp2.lib
openssl_1_1
rtmpdump
] ++ steamPackages.steam-runtime-wrapped.overridePkgs
++ extraLibraries pkgs;
extraInstallCommands = ''
@ -256,7 +252,9 @@ in buildFHSUserEnv rec {
exec steam ${extraArgs} "$@"
'';
inherit (steam) meta;
meta = steam.meta // lib.optionalAttrs (!withGameSpecificLibraries) {
description = steam.meta.description + " (without game specific libraries)";
};
# allows for some gui applications to share IPC
# this fixes certain issues where they don't render correctly

View file

@ -35759,6 +35759,7 @@ with pkgs;
});
steam = steamPackages.steam-fhsenv;
steam-small = steamPackages.steam-fhsenv-small;
steam-run = steam.run;