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wesnoth: fix build, minor update, parallel builds

Yes, games are the most important things in nixpkgs...
not that I actually plan to play it anytime soon ;-)
This commit is contained in:
Vladimír Čunát 2013-08-27 12:06:47 +02:00
parent b0688a69fe
commit 991a617025

View file

@ -4,20 +4,21 @@
stdenv.mkDerivation rec {
pname = "wesnoth";
version = "1.10.5";
version = "1.10.7";
name = "${pname}-${version}";
src = fetchurl {
url = "mirror://sourceforge/sourceforge/${pname}/${name}.tar.bz2";
sha256 = "1rvlr8c3vzhgd33vzc1hfhiil6d7hc3px8r8p79vmp3kwi3d49zn";
sha256 = "0gi5fzij48hmhhqxc370jxvxig5q3d70jiz56rjn8yx514s5lfwa";
};
buildInputs = [ SDL SDL_image SDL_mixer SDL_net SDL_ttf pango gettext zlib boost fribidi
cmake freetype libpng pkgconfig lua dbus fontconfig libtool ];
# Make the package build with the gcc currently available in Nixpkgs.
NIX_CFLAGS_COMPILE = "-Wno-ignored-qualifiers";
cmakeFlags = [ "-DENABLE_STRICT_COMPILATION=FALSE" ]; # newer gcc problems http://gna.org/bugs/?21030
enableParallelBuilding = true;
meta = with stdenv.lib; {
description = "The Battle for Wesnoth, a free, turn-based strategy game with a fantasy theme";