forked from mirrors/nixpkgs
Merge pull request #213026 from reckenrode/dxvk-update
dxvk: 2.0 -> 2.1
This commit is contained in:
commit
7095515e48
|
@ -1,75 +1,34 @@
|
|||
{ lib
|
||||
, pkgs
|
||||
, stdenvNoCC
|
||||
, fetchFromGitHub
|
||||
, pkgsCross
|
||||
, stdenv
|
||||
, bash
|
||||
}:
|
||||
|
||||
stdenvNoCC.mkDerivation (finalAttrs:
|
||||
let
|
||||
system = lib.toLower stdenvNoCC.targetPlatform.uname.system;
|
||||
|
||||
# DXVK needs to be a separate derivation because it’s actually a set of DLLs for Windows that
|
||||
# needs to be built with a cross-compiler.
|
||||
dxvk32 = pkgsCross.mingw32.callPackage ./dxvk.nix {
|
||||
inherit (finalAttrs) src version dxvkPatches;
|
||||
};
|
||||
dxvk64 = pkgsCross.mingwW64.callPackage ./dxvk.nix {
|
||||
inherit (finalAttrs) src version dxvkPatches;
|
||||
};
|
||||
|
||||
# Split out by platform to make maintenance easy in case supported versions on Darwin and other
|
||||
# platforms diverge (due to the need for Darwin-specific patches that would fail to apply).
|
||||
# Should that happen, set `darwin` to the last working `rev` and `hash`.
|
||||
srcs = rec {
|
||||
darwin = {
|
||||
rev = "v${finalAttrs.version}";
|
||||
hash = "sha256-T93ZylxzJGprrP+j6axZwl2d3hJowMCUOKNjIyNzkmE=";
|
||||
version = "1.10.3";
|
||||
};
|
||||
default = {
|
||||
rev = "v${finalAttrs.version}";
|
||||
hash = "sha256-mboVLdPgZMzmqyeF0jAloEz6xqfIDiY/X98e7l2KZnw=";
|
||||
version = "2.0";
|
||||
};
|
||||
};
|
||||
dxvk32 = if stdenv.isDarwin then pkgsCross.mingw32.dxvk_1 else pkgsCross.mingw32.dxvk_2;
|
||||
dxvk64 = if stdenv.isDarwin then pkgsCross.mingwW64.dxvk_1 else pkgsCross.mingwW64.dxvk_2;
|
||||
in
|
||||
{
|
||||
name = "dxvk";
|
||||
inherit (srcs."${system}" or srcs.default) version;
|
||||
|
||||
src = fetchFromGitHub {
|
||||
owner = "doitsujin";
|
||||
repo = "dxvk";
|
||||
inherit (srcs."${system}" or srcs.default) rev hash;
|
||||
};
|
||||
|
||||
# Override this to patch DXVK itself (rather than the setup script).
|
||||
dxvkPatches = lib.optionals stdenvNoCC.isDarwin [
|
||||
# Patch DXVK to work with MoltenVK even though it doesn’t support some required features.
|
||||
# Some games work poorly (particularly Unreal Engine 4 games), but others work pretty well.
|
||||
./darwin-dxvk-compat.patch
|
||||
# Use synchronization primitives from the C++ standard library to avoid deadlocks on Darwin.
|
||||
# See: https://www.reddit.com/r/macgaming/comments/t8liua/comment/hzsuce9/
|
||||
./darwin-thread-primitives.patch
|
||||
];
|
||||
inherit (dxvk64) version;
|
||||
|
||||
outputs = [ "out" "bin" "lib" ];
|
||||
|
||||
# Also copy `mcfgthread-12.dll` due to DXVK’s being built in a MinGW cross environment.
|
||||
patches = [ ./mcfgthread.patch ];
|
||||
|
||||
dontUnpack = true;
|
||||
dontConfigure = true;
|
||||
dontBuild = true;
|
||||
|
||||
installPhase = ''
|
||||
mkdir -p $out/bin $bin $lib
|
||||
# Replace both basedir forms to support both DXVK 2.0 and older versions.
|
||||
substitute setup_dxvk.sh $out/bin/setup_dxvk.sh \
|
||||
substitute ${./setup_dxvk.sh} $out/bin/setup_dxvk.sh \
|
||||
--subst-var-by bash ${bash} \
|
||||
--subst-var-by dxvk32 ${dxvk32} \
|
||||
--subst-var-by dxvk64 ${dxvk64} \
|
||||
--subst-var-by mcfgthreads32 "${pkgsCross.mingw32.windows.mcfgthreads}" \
|
||||
--subst-var-by mcfgthreads64 "${pkgsCross.mingwW64.windows.mcfgthreads}" \
|
||||
--replace 'basedir=$(dirname "$(readlink -f $0)")' "basedir=$bin" \
|
||||
--replace 'basedir="$(dirname "$(readlink -f "$0")")"' "basedir=$bin"
|
||||
--subst-var-by mcfgthreads64 "${pkgsCross.mingwW64.windows.mcfgthreads}"
|
||||
chmod a+x $out/bin/setup_dxvk.sh
|
||||
declare -A dxvks=( [x32]=${dxvk32} [x64]=${dxvk64} )
|
||||
for arch in "''${!dxvks[@]}"; do
|
||||
|
@ -79,7 +38,7 @@ stdenvNoCC.mkDerivation (finalAttrs:
|
|||
'';
|
||||
|
||||
meta = {
|
||||
description = "A Vulkan-based translation layer for Direct3D 9/10/11";
|
||||
description = "Setup script for DXVK";
|
||||
homepage = "https://github.com/doitsujin/dxvk";
|
||||
changelog = "https://github.com/doitsujin/dxvk/releases";
|
||||
maintainers = [ lib.maintainers.reckenrode ];
|
||||
|
|
|
@ -5,31 +5,81 @@
|
|||
, meson
|
||||
, ninja
|
||||
, windows
|
||||
, src
|
||||
, version
|
||||
, dxvkVersion
|
||||
, spirv-headers
|
||||
, vulkan-headers
|
||||
, dxvkPatches
|
||||
, SDL2
|
||||
, glfw
|
||||
, pkgsBuildHost
|
||||
, sdl2Support ? true
|
||||
, glfwSupport ? false
|
||||
}:
|
||||
|
||||
# SDL2 and GLFW support are mutually exclusive.
|
||||
assert !sdl2Support || !glfwSupport;
|
||||
|
||||
let
|
||||
# DXVK 2.0+ no longer vendors certain dependencies. This derivation also needs to build on Darwin,
|
||||
# which does not currently support DXVK 2.0, so adapt conditionally for this situation.
|
||||
isDxvk2 = lib.versionAtLeast version "2.0";
|
||||
isDxvk2 = lib.versionAtLeast (srcs.${dxvkVersion}.version) "2.0";
|
||||
|
||||
# DXVK has effectively the same build script regardless of platform.
|
||||
srcs = {
|
||||
"1.10" = rec {
|
||||
version = "1.10.3";
|
||||
src = fetchFromGitHub {
|
||||
owner = "doitsujin";
|
||||
repo = "dxvk";
|
||||
rev = "v${version}";
|
||||
hash = "sha256-T93ZylxzJGprrP+j6axZwl2d3hJowMCUOKNjIyNzkmE=";
|
||||
};
|
||||
# These patches are required when using DXVK with Wine on Darwin.
|
||||
patches = lib.optionals stdenv.buildPlatform.isDarwin [
|
||||
# Patch DXVK to work with MoltenVK even though it doesn’t support some required features.
|
||||
# Some games work poorly (particularly Unreal Engine 4 games), but others work pretty well.
|
||||
./darwin-dxvk-compat.patch
|
||||
# Use synchronization primitives from the C++ standard library to avoid deadlocks on Darwin.
|
||||
# See: https://www.reddit.com/r/macgaming/comments/t8liua/comment/hzsuce9/
|
||||
./darwin-thread-primitives.patch
|
||||
];
|
||||
};
|
||||
"2.1" = rec {
|
||||
version = "2.1";
|
||||
src = fetchFromGitHub {
|
||||
owner = "doitsujin";
|
||||
repo = "dxvk";
|
||||
rev = "v${version}";
|
||||
hash = "sha256-A4KR11brfQbR56dGt371MRwMN/H6HFAU8TlFC97/bRs=";
|
||||
fetchSubmodules = true; # Needed for the DirectX headers and libdisplay-info
|
||||
};
|
||||
patches = [ ];
|
||||
};
|
||||
};
|
||||
|
||||
isWindows = stdenv.targetPlatform.uname.system == "Windows";
|
||||
isCross = stdenv.hostPlatform != stdenv.targetPlatform;
|
||||
in
|
||||
stdenv.mkDerivation {
|
||||
pname = "dxvk";
|
||||
inherit src version;
|
||||
inherit (srcs.${dxvkVersion}) version src patches;
|
||||
|
||||
nativeBuildInputs = [ glslang meson ninja ];
|
||||
buildInputs = [ windows.pthreads ]
|
||||
++ lib.optionals isDxvk2 [ spirv-headers vulkan-headers ];
|
||||
buildInputs = lib.optional isWindows [ windows.pthreads ]
|
||||
++ lib.optionals isDxvk2 (
|
||||
[ spirv-headers vulkan-headers ]
|
||||
++ lib.optional (!isWindows && sdl2Support) SDL2
|
||||
++ lib.optional (!isWindows && glfwSupport) glfw
|
||||
);
|
||||
|
||||
patches = dxvkPatches;
|
||||
postPatch = lib.optionalString isDxvk2 ''
|
||||
substituteInPlace "subprojects/libdisplay-info/tool/gen-search-table.py" \
|
||||
--replace "/usr/bin/env python3" "${lib.getBin pkgsBuildHost.python3}/bin/python3"
|
||||
'';
|
||||
|
||||
preConfigure = lib.optionalString isDxvk2 ''
|
||||
ln -s ${lib.getDev spirv-headers}/include include/spirv/include
|
||||
ln -s ${lib.getDev vulkan-headers}/include include/vulkan/include
|
||||
# Build with the Vulkan SDK in nixpkgs.
|
||||
preConfigure = ''
|
||||
rm -rf include/spirv/include include/vulkan/include
|
||||
mkdir -p include/spirv/include include/vulkan/include
|
||||
'';
|
||||
|
||||
mesonFlags =
|
||||
|
@ -38,9 +88,12 @@ stdenv.mkDerivation {
|
|||
in
|
||||
[
|
||||
"--buildtype" "release"
|
||||
"--cross-file" "build-win${arch}.txt"
|
||||
"--prefix" "${placeholder "out"}"
|
||||
];
|
||||
]
|
||||
++ lib.optionals isCross [ "--cross-file" "build-win${arch}.txt" ]
|
||||
++ lib.optional glfwSupport "-Ddxvk_native_wsi=glfw";
|
||||
|
||||
doCheck = isDxvk2 && !isCross;
|
||||
|
||||
meta = {
|
||||
description = "A Vulkan-based translation layer for Direct3D 9/10/11";
|
||||
|
@ -48,6 +101,6 @@ stdenv.mkDerivation {
|
|||
changelog = "https://github.com/doitsujin/dxvk/releases";
|
||||
maintainers = [ lib.maintainers.reckenrode ];
|
||||
license = lib.licenses.zlib;
|
||||
platforms = lib.platforms.windows;
|
||||
platforms = lib.platforms.windows ++ lib.optionals isDxvk2 lib.platforms.linux;
|
||||
};
|
||||
}
|
||||
|
|
|
@ -1,34 +0,0 @@
|
|||
diff --git a/setup_dxvk.sh b/setup_dxvk.sh
|
||||
index 3e63ecf0..87c04f23 100755
|
||||
--- a/setup_dxvk.sh
|
||||
+++ b/setup_dxvk.sh
|
||||
@@ -133,6 +133,8 @@
|
||||
rm -v "${dstfile}"
|
||||
fi
|
||||
$file_cmd "${srcfile}" "${dstfile}"
|
||||
+ elif [ "${4}" = "--force" ]; then
|
||||
+ $file_cmd "${srcfile}" "${dstfile}"
|
||||
else
|
||||
echo "${dstfile}: File not found in wine prefix" >&2
|
||||
return 1
|
||||
@@ -170,12 +172,12 @@
|
||||
}
|
||||
|
||||
install() {
|
||||
- installFile "$win64_sys_path" "$dxvk_lib64" "$1"
|
||||
+ installFile "$win64_sys_path" "$dxvk_lib64" "$1" "${2-}"
|
||||
inst64_ret="$?"
|
||||
|
||||
inst32_ret=-1
|
||||
if $wow64; then
|
||||
- installFile "$win32_sys_path" "$dxvk_lib32" "$1"
|
||||
+ installFile "$win32_sys_path" "$dxvk_lib32" "$1" "${2-}"
|
||||
inst32_ret="$?"
|
||||
fi
|
||||
|
||||
@@ -214,3 +216,5 @@
|
||||
|
||||
$action d3d10core
|
||||
$action d3d11
|
||||
+
|
||||
+basedir="" dxvk_lib32=@mcfgthreads32@/bin dxvk_lib64=@mcfgthreads64@/bin $action mcfgthread-12 --force
|
265
pkgs/misc/dxvk/setup_dxvk.sh
Normal file
265
pkgs/misc/dxvk/setup_dxvk.sh
Normal file
|
@ -0,0 +1,265 @@
|
|||
#!@bash@/bin/bash -e
|
||||
|
||||
set -eu -o pipefail
|
||||
|
||||
dxvk32_dir=@dxvk32@/bin
|
||||
dxvk64_dir=@dxvk64@/bin
|
||||
|
||||
mcfgthreads32_dir=@mcfgthreads32@/bin
|
||||
mcfgthreads64_dir=@mcfgthreads64@/bin
|
||||
|
||||
## Defaults
|
||||
|
||||
declare -A dlls=(
|
||||
[d3d9]="dxvk/d3d9.dll"
|
||||
[d3d10]="dxvk/d3d10.dll dxvk/d3d10_1.dll dxvk/d3d10core.dll"
|
||||
[d3d11]="dxvk/d3d11.dll"
|
||||
[dxgi]="dxvk/dxgi.dll"
|
||||
[mcfgthreads]="mcfgthreads/mcfgthread-12.dll"
|
||||
)
|
||||
|
||||
declare -A targets=([d3d9]=1 [d3d11]=1 [dxgi]=1 [mcfgthreads]=1)
|
||||
|
||||
## Command-line Parsing
|
||||
|
||||
usage() {
|
||||
echo "DXVK @version@"
|
||||
echo "Set up Wine prefix with DXVK DLLs"
|
||||
echo
|
||||
echo "USAGE"
|
||||
echo " $0 [install|uninstall] [OPTIONS]"
|
||||
echo
|
||||
echo "COMMANDS"
|
||||
echo " install Copy the DXVK DLLs into the prefix"
|
||||
echo " uninstall Restore the backed up Wine DLLs in the prefix"
|
||||
echo
|
||||
echo "OPTIONS"
|
||||
echo " --with(out)-dxgi Copy DXVK DXGI DLL into prefix (default: with DXGI)"
|
||||
echo " --with(out)-d3d10 Copy D3D10 DLLs into prefix (default: without D3D10)"
|
||||
echo " -s, --symlink Symlink instead of copy"
|
||||
echo " -f, --force Create a Wine prefix even if it does not exist"
|
||||
echo " -p, --prefix <PREFIX> Wine prefix to manage (default: \$WINEPREFIX)"
|
||||
exit 1
|
||||
}
|
||||
|
||||
case "$1" in
|
||||
uninstall|install)
|
||||
action=$1
|
||||
shift
|
||||
;;
|
||||
-h|--help)
|
||||
usage
|
||||
;;
|
||||
*)
|
||||
if [ ! -z "${1:-}" ]; then
|
||||
echo "Unrecognized command: $1"
|
||||
fi
|
||||
usage
|
||||
;;
|
||||
esac
|
||||
|
||||
|
||||
do_symlink=false
|
||||
do_makeprefix=false
|
||||
|
||||
while [ ! -z "${1:-}" ]; do
|
||||
case "$1" in
|
||||
--with-dxgi)
|
||||
targets[dxgi]=1
|
||||
;;
|
||||
--without-dxgi)
|
||||
unset targets[dxgi]
|
||||
;;
|
||||
--with-d3d10)
|
||||
targets[d3d10]=1
|
||||
;;
|
||||
--without-d3d10)
|
||||
unset targets[d3d10]
|
||||
;;
|
||||
-s|--symlink)
|
||||
do_symlink=true
|
||||
;;
|
||||
--no-symlink)
|
||||
do_symlink=false
|
||||
;;
|
||||
-f|--force)
|
||||
do_makeprefix=true
|
||||
;;
|
||||
--no-force)
|
||||
do_makeprefix=false
|
||||
;;
|
||||
-p|--prefix)
|
||||
shift
|
||||
if [ ! -z "${1:-}" ]; then
|
||||
WINEPREFIX=$1
|
||||
else
|
||||
echo "Required PREFIX missing"
|
||||
usage
|
||||
fi
|
||||
;;
|
||||
-h|--help)
|
||||
usage
|
||||
;;
|
||||
*)
|
||||
echo "Unrecognized option: $1"
|
||||
usage
|
||||
;;
|
||||
esac
|
||||
shift
|
||||
done
|
||||
|
||||
## Get information on the Wine environment
|
||||
|
||||
export WINEPREFIX=${WINEPREFIX:-"$HOME/.wine"}
|
||||
|
||||
# check wine prefix before invoking wine, so that we
|
||||
# don't accidentally create one if the user screws up
|
||||
if ! $do_makeprefix && [ -n "$WINEPREFIX" ] && ! [ -f "$WINEPREFIX/system.reg" ]; then
|
||||
echo "$WINEPREFIX: Not a valid wine prefix." >&2
|
||||
exit 1
|
||||
fi
|
||||
|
||||
export WINEDEBUG=-all
|
||||
# disable mscoree and mshtml to avoid downloading
|
||||
# wine gecko and mono
|
||||
export WINEDLLOVERRIDES="mscoree,mshtml="
|
||||
|
||||
wine="wine"
|
||||
wine64="wine64"
|
||||
wineboot="wineboot"
|
||||
|
||||
# $PATH is the way for user to control where wine is located (including custom Wine versions).
|
||||
# Pure 64-bit Wine (non Wow64) requries skipping 32-bit steps.
|
||||
# In such case, wine64 and winebooot will be present, but wine binary will be missing,
|
||||
# however it can be present in other PATHs, so it shouldn't be used, to avoid versions mixing.
|
||||
wine_path=$(dirname "$(command -v $wineboot)")
|
||||
wow64=true
|
||||
if ! [ -f "$wine_path/$wine" ]; then
|
||||
wine=$wine64
|
||||
wow64=false
|
||||
fi
|
||||
|
||||
# resolve 32-bit and 64-bit system32 path
|
||||
winever=$($wine --version | grep wine)
|
||||
if [ -z "$winever" ]; then
|
||||
echo "$wine: Not a wine executable. Check your $wine." >&2
|
||||
exit 1
|
||||
fi
|
||||
|
||||
# ensure wine placeholder dlls are recreated
|
||||
# if they are missing
|
||||
$wineboot -u
|
||||
|
||||
win64_sys_path=$($wine64 winepath -u 'C:\windows\system32' 2> /dev/null)
|
||||
win64_sys_path="${win64_sys_path/$'\r'/}"
|
||||
if $wow64; then
|
||||
win32_sys_path=$($wine winepath -u 'C:\windows\system32' 2> /dev/null)
|
||||
win32_sys_path="${win32_sys_path/$'\r'/}"
|
||||
fi
|
||||
|
||||
if [ -z "${win32_sys_path:-}" ] && [ -z "${win64_sys_path:-}" ]; then
|
||||
echo 'Failed to resolve C:\windows\system32.' >&2
|
||||
exit 1
|
||||
fi
|
||||
|
||||
## Utility functions
|
||||
|
||||
install_file() {
|
||||
$do_symlink && file_cmd="ln -sv" || file_cmd="install -m 755 -v"
|
||||
|
||||
srcfile=$1
|
||||
dstfile=$2
|
||||
|
||||
if [ -f "${srcfile}.so" ]; then
|
||||
srcfile="${srcfile}.so"
|
||||
fi
|
||||
|
||||
if ! [ -f "${srcfile}" ]; then
|
||||
echo "${srcfile}: File not found. Skipping." >&2
|
||||
return 1
|
||||
fi
|
||||
|
||||
if [ -n "$1" ]; then
|
||||
if [ -f "${dstfile}" ] || [ -h "${dstfile}" ]; then
|
||||
if ! [ -f "${dstfile}.old" ]; then
|
||||
mv -v "${dstfile}" "${dstfile}.old"
|
||||
else
|
||||
rm -v "${dstfile}"
|
||||
fi
|
||||
fi
|
||||
$file_cmd "${srcfile}" "${dstfile}"
|
||||
else
|
||||
echo "${dstfile}: File not found in wine prefix" >&2
|
||||
return 1
|
||||
fi
|
||||
}
|
||||
|
||||
uninstall_file() {
|
||||
srcfile=$1
|
||||
dstfile=$2
|
||||
|
||||
if [ -f "${srcfile}.so" ]; then
|
||||
srcfile="${srcfile}.so"
|
||||
fi
|
||||
|
||||
if ! [ -f "${srcfile}" ]; then
|
||||
echo "${srcfile}: File not found. Skipping." >&2
|
||||
return 1
|
||||
fi
|
||||
|
||||
if ! [ -f "${dstfile}" ] && ! [ -h "${dstfile}" ]; then
|
||||
echo "${dstfile}: File not found. Skipping." >&2
|
||||
return 1
|
||||
fi
|
||||
|
||||
if [ -f "${dstfile}.old" ]; then
|
||||
rm -v "${dstfile}"
|
||||
mv -v "${dstfile}.old" "${dstfile}"
|
||||
return 0
|
||||
else
|
||||
return 1
|
||||
fi
|
||||
}
|
||||
|
||||
install_override() {
|
||||
dll=$(basename "$1")
|
||||
$wine reg add 'HKEY_CURRENT_USER\Software\Wine\DllOverrides' /v "$dll" /d native /f >/dev/null 2>&1
|
||||
if [ $? -ne 0 ]; then
|
||||
echo -e "Failed to add override for $dll"
|
||||
exit 1
|
||||
fi
|
||||
}
|
||||
|
||||
uninstall_override() {
|
||||
dll=$(basename "$1")
|
||||
$wine reg delete 'HKEY_CURRENT_USER\Software\Wine\DllOverrides' /v "$dll" /f > /dev/null 2>&1
|
||||
if [ $? -ne 0 ]; then
|
||||
echo "Failed to remove override for $dll"
|
||||
fi
|
||||
}
|
||||
|
||||
## Perform the requested command
|
||||
|
||||
declare -A paths
|
||||
|
||||
for target in "${!targets[@]}"; do
|
||||
[ ${targets[$target]} -eq 1 ] || continue
|
||||
for dll in ${dlls[$target]}; do
|
||||
dllname=$(basename "$dll")
|
||||
basedir=$(dirname "$dll")
|
||||
|
||||
if [ ! -z "${win32_sys_path:-}" ]; then
|
||||
basedir32=${basedir}32_dir
|
||||
paths["${!basedir32}/$dllname"]="$win32_sys_path/$dllname"
|
||||
fi
|
||||
if [ ! -z "${win64_sys_path:-}" ]; then
|
||||
basedir64=${basedir}64_dir
|
||||
paths["${!basedir64}/$dllname"]="$win64_sys_path/$dllname"
|
||||
fi
|
||||
done
|
||||
done
|
||||
|
||||
for srcpath in "${!paths[@]}"; do
|
||||
${action}_file "$srcpath" "${paths["$srcpath"]}"
|
||||
${action}_override "$(basename srcpath)"
|
||||
done
|
|
@ -37332,6 +37332,8 @@ with pkgs;
|
|||
dump = callPackage ../tools/backup/dump { };
|
||||
|
||||
dxvk = callPackage ../misc/dxvk { };
|
||||
dxvk_1 = callPackage ../misc/dxvk/dxvk.nix { dxvkVersion = "1.10"; };
|
||||
dxvk_2 = callPackage ../misc/dxvk/dxvk.nix { dxvkVersion = "2.1"; };
|
||||
|
||||
ecdsatool = callPackage ../tools/security/ecdsatool { };
|
||||
|
||||
|
|
Loading…
Reference in a new issue