forked from mirrors/nixpkgs
azimuth: use the builtins install target
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parent
999b31a6dd
commit
62dc74aae2
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@ -1,17 +1,21 @@
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{ stdenv, fetchFromGitHub, SDL }:
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{ stdenv, fetchFromGitHub, SDL, which, installTool ? false }:
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stdenv.mkDerivation rec {
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pname = "azimuth";
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version = "1.0.2";
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version = "1.0.3";
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src = fetchFromGitHub {
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owner = "mdsteele";
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repo = "azimuth";
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rev = "v${version}";
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sha256 = "0yh52i3vfmj5zd7fs1r2xpjy2mknycr5xz6kyixj2qncb25xsm7z";
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sha256 = "1znfvpmqiixd977jv748glk5zc4cmhw5813zp81waj07r9b0828r";
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};
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nativeBuildInputs = [ which ];
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buildInputs = [ SDL ];
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preConfigure = ''
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cat Makefile
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substituteInPlace data/azimuth.desktop \
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--replace Exec=azimuth "Exec=$out/bin/azimuth" \
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--replace "Version=%AZ_VERSION_NUMBER" "Version=${version}"
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@ -19,30 +23,12 @@ stdenv.mkDerivation rec {
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makeFlags = [
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"BUILDTYPE=release"
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];
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"INSTALLDIR=$(out)"
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] ++ (if installTool then ["INSTALLTOOL=true"] else ["INSTALLTOOL=false"]);
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buildInputs = [ SDL ];
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enableParallelBuilding = true;
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# the game doesn't have an installation procedure
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installPhase = ''
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mkdir -p $out/bin
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cp out/release/host/bin/azimuth $out/bin/azimuth
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cp out/release/host/bin/editor $out/bin/azimuth-editor
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cp out/release/host/bin/muse $out/bin/azimuth-muse
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cp out/release/host/bin/zfxr $out/bin/azimuth-zfxr
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mkdir -p $out/share/doc/azimuth
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cp doc/* README.md LICENSE $out/share/doc/azimuth
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mkdir -p $out/share/icons/hicolor/128x128/apps $out/share/icons/hicolor/64x64/apps $out/share/icons/hicolor/48x48/apps $out/share/icons/hicolor/32x32/apps
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cp data/icons/icon_128x128.png $out/share/icons/hicolor/128x128/apps/azimuth.png
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cp data/icons/icon_64x64.png $out/share/icons/hicolor/64x64/apps/azimuth.png
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cp data/icons/icon_48x48.png $out/share/icons/hicolor/48x48/apps/azimuth.png
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cp data/icons/icon_32x32.png $out/share/icons/hicolor/32x32/apps/azimuth.png
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mkdir -p $out/share/applications
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cp data/azimuth.desktop $out/share/applications
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'';
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meta = {
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description = "A metroidvania game using only vectorial graphic";
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longDescription = ''
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