From 4033c4aa3100a25abdd53a69db96706443b736bd Mon Sep 17 00:00:00 2001 From: Alexander Tsamutali Date: Wed, 3 Feb 2010 00:46:43 +0000 Subject: [PATCH] games/urbanterror: New nixpkg for viric. svn path=/nixpkgs/trunk/; revision=19770 --- pkgs/games/urbanterror/default.nix | 73 ++++++++++++++++++++++++++++++ pkgs/top-level/all-packages.nix | 4 ++ 2 files changed, 77 insertions(+) create mode 100644 pkgs/games/urbanterror/default.nix diff --git a/pkgs/games/urbanterror/default.nix b/pkgs/games/urbanterror/default.nix new file mode 100644 index 000000000000..c5e562ced534 --- /dev/null +++ b/pkgs/games/urbanterror/default.nix @@ -0,0 +1,73 @@ +{ stdenv, fetchurl, unzip, SDL, mesa, curl, openal }: +stdenv.mkDerivation rec { + name = "urbanterror-${version}"; + version = "4.1"; + src1 = fetchurl { + url = "http://ftp.snt.utwente.nl/pub/games/urbanterror/UrbanTerror_41_FULL.zip"; + sha256 = "0pr6xpwq8zllc0xsdxl8cfd0zz5fhggw5fsbrizygr6hhdvra1jp"; + }; + src2 = fetchurl { + url = "http://ftp.snt.utwente.nl/pub/games/urbanterror/iourbanterror/source/complete/ioUrbanTerrorSource_2007_12_20.zip"; + sha256 = "1s1wq9m7shhvvk7s4400yrmz7dys501i4c9ln1mglc9dhmi8dmcn"; + }; + unpackPhase = '' + mkdir urbanterror + cd urbanterror + unzip $src1 + unzip $src2 + ''; + # FIXME + #patchPhase = '' + # cd ioUrbanTerrorClientSource + # substituteInPlace code/client/snd_openal.c \ + # --replace libopenal.so.0 ${openal}/lib/libopenal.so + # substituteInPlace code/client/cl_curl.h \ + # --replace libcurl.so.3 ${curl}/lib/libcurl.so + # cd .. + #''; + buildInputs = [ unzip SDL mesa ]; + buildPhase = '' + for d in ioUrbanTerrorClientSource ioUrbanTerrorServerSource + do + cd $d + make + cd .. + done + ''; + installPhase = '' + destDir="$out/opt/urbanterror" + ensureDir "$destDir" + ensureDir "$out/bin" + cp -v ioUrbanTerrorClientSource/build/release-linux-*/ioUrbanTerror.* \ + "$destDir/ioUrbanTerror" + cp -v ioUrbanTerrorServerSource/build/release-linux-*/ioUrTded.* \ + "$destDir/ioUrTded" + cp -rv UrbanTerror/q3ut4 "$destDir" + cat << EOF > "$out/bin/urbanterror" +#!/bin/sh +cd "$destDir" +exec ./ioUrbanTerror "\$@" +EOF + chmod +x "$out/bin/urbanterror" + cat << EOF > "$out/bin/urbanterror-ded" +#!/bin/sh +cd "$destDir" +exec ./ioUrTded "\$@" +EOF + chmod +x "$out/bin/urbanterror-ded" + ''; + meta = { + description = "A multiplayer tactical FPS on top of Quake 3 engine"; + longDescription = '' + Urban Terror is a free multiplayer first person shooter developed by + FrozenSand, that (thanks to the ioquake3-code) does not require + Quake III Arena anymore. Urban Terror can be described as a Hollywood + tactical shooter; somewhat realism based, but the motto is "fun over + realism". This results in a very unique, enjoyable and addictive game. + ''; + homepage = http://www.urbanterror.net; + license = [ "unfree-redistributable" ]; + maintainers = with stdenv.lib.maintainers; [ astsmtl ]; + platforms = with stdenv.lib.platforms; linux; + }; +} diff --git a/pkgs/top-level/all-packages.nix b/pkgs/top-level/all-packages.nix index 39adf443a43c..c61a5f3991ce 100644 --- a/pkgs/top-level/all-packages.nix +++ b/pkgs/top-level/all-packages.nix @@ -8291,6 +8291,10 @@ let inherit stdenv fetchurl SDL mesa SDL_image freealut; }; + urbanterror = import ../games/urbanterror { + inherit fetchurl stdenv unzip SDL mesa curl openal; + }; + ut2004demo = import ../games/ut2004demo { inherit fetchurl stdenv xlibs mesa; };