forked from mirrors/nixpkgs
gl-gsync-demo: init at 2020-12-27
Co-authored-by: Sandro <sandro.jaeckel@gmail.com>
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38
pkgs/games/gl-gsync-demo/default.nix
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38
pkgs/games/gl-gsync-demo/default.nix
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{ stdenv, fetchFromGitHub, libX11, freeglut, glew, libXNVCtrl, libXext, lib }:
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stdenv.mkDerivation rec {
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pname = "gl-gsync-demo";
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version = "unstable-2020-12-27";
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src = fetchFromGitHub {
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owner = "dahenry";
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repo = "gl-gsync-demo";
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rev = "4fd963a8ad880dc2d846394c8c80b2091a119591";
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sha256 = "1innsmpsd9n9ih80v16rhj2ijrl28jd7x6a4jmxdirba7mjibm8d";
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};
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buildInputs = [ libX11 freeglut glew libXNVCtrl libXext ];
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installPhase = ''
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runHook preInstall
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install -D gl-gsync-demo -t $out/bin/
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runHook postInstall
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'';
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meta = with lib; {
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license = with licenses; mit;
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platforms = platforms.linux;
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maintainers = with maintainers; [ atemu ];
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description = "A very basic OpenGL demo for testing NVIDIA's G-SYNC technology on Linux";
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longDescription = ''
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The demo simply draws a vertical bar moving accross the screen at constant speed, but deliberately rendered at a variable frame rate.
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The min and max frame rates can be manually changed at runtime, by step of 10 fps and with a min of 10 fps.
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The demo also allows to toggle V-Sync on/off.
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'';
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homepage = "https://github.com/dahenry/gl-gsync-demo";
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};
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}
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@ -29401,6 +29401,10 @@ with pkgs;
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gltron = callPackage ../games/gltron { };
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gltron = callPackage ../games/gltron { };
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gl-gsync-demo = callPackage ../games/gl-gsync-demo {
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libXNVCtrl = linuxPackages.nvidia_x11.settings.libXNVCtrl;
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};
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gmad = callPackage ../games/gmad { };
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gmad = callPackage ../games/gmad { };
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gnonograms = callPackage ../games/gnonograms { };
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gnonograms = callPackage ../games/gnonograms { };
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