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nixpkgs/pkgs/games/openmw/default.nix

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{ lib, stdenv, fetchFromGitHub, qtbase, openscenegraph, mygui, bullet, ffmpeg_3
, boost, cmake, SDL2, unshield, openal, libXt, pkg-config }:
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let
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openscenegraph_ = openscenegraph.overrideDerivation (self: {
src = fetchFromGitHub {
owner = "OpenMW";
repo = "osg";
# commit does not exist on any branch on the target repository
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rev = "1556cd7966ebc1c80b6626988d2b25fb43a744cf";
sha256 = "0d74hijzmj82nx3jkv5qmr3pkgvplra0b8fbjx1y3vmzxamb0axd";
};
});
in
stdenv.mkDerivation rec {
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version = "0.46.0";
pname = "openmw";
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src = fetchFromGitHub {
owner = "OpenMW";
repo = "openmw";
rev = "${pname}-${version}";
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sha256 = "0rm32zsmxvr6b0jjihfj543skhicbw5kg6shjx312clhlm035w2x";
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};
nativeBuildInputs = [ cmake pkg-config ];
buildInputs = [ boost ffmpeg_3 bullet mygui openscenegraph_ SDL2 unshield openal libXt qtbase ];
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cmakeFlags = [
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"-DDESIRED_QT_VERSION:INT=5"
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];
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dontWrapQtApps = true;
meta = with lib; {
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description = "An unofficial open source engine reimplementation of the game Morrowind";
homepage = "http://openmw.org";
license = licenses.gpl3Plus;
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platforms = platforms.linux;
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maintainers = with maintainers; [ abbradar ];
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};
}