2021-01-11 07:54:33 +00:00
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{ lib, stdenv, fetchurl, unzip, SDL, libGLU, libGL, openal, curl, libXxf86vm }:
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2017-01-30 08:22:50 +00:00
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2010-02-03 00:46:43 +00:00
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stdenv.mkDerivation rec {
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2019-08-15 13:41:18 +01:00
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pname = "urbanterror";
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2018-10-02 20:57:54 +01:00
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version = "4.3.4";
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2017-01-30 08:22:50 +00:00
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2013-02-16 17:43:34 +00:00
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srcs =
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[ (fetchurl {
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2018-10-02 20:57:54 +01:00
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url = "http://cdn.urbanterror.info/urt/43/releases/zips/UrbanTerror434_full.zip";
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sha256 = "1rx4nnndsk88nvd7k4p35cw6znclkkzm2bl5j6vn6mjjdk66jrki";
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2013-02-16 17:43:34 +00:00
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})
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(fetchurl {
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2018-10-02 20:57:54 +01:00
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url = "https://github.com/FrozenSand/ioq3-for-UrbanTerror-4/archive/release-${version}.zip";
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sha256 = "1s9pmw7rbnzwzl1llcs0kr2krf4daf8hhnz1j89qk4bq9a9qfp71";
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2013-02-16 17:43:34 +00:00
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})
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];
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2017-01-30 08:22:50 +00:00
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2021-02-20 21:01:53 +00:00
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nativeBuildInputs = [ unzip ];
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buildInputs = [ SDL libGL libGLU openal curl libXxf86vm ];
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2017-04-05 19:20:01 +01:00
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sourceRoot = "ioq3-for-UrbanTerror-4-release-${version}";
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2017-01-30 08:22:50 +00:00
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2010-04-24 13:39:10 +01:00
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configurePhase = ''
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echo "USE_OPENAL = 1" > Makefile.local
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echo "USE_OPENAL_DLOPEN = 0" >> Makefile.local
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echo "USE_CURL = 1" >> Makefile.local
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echo "USE_CURL_DLOPEN = 0" >> Makefile.local
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2010-02-03 00:46:43 +00:00
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'';
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2017-01-30 08:22:50 +00:00
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2010-02-03 00:46:43 +00:00
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installPhase = ''
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destDir="$out/opt/urbanterror"
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2013-02-16 17:52:36 +00:00
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mkdir -p "$destDir"
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mkdir -p "$out/bin"
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2013-02-16 17:43:34 +00:00
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cp -v build/release-linux-*/Quake3-UrT.* \
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"$destDir/Quake3-UrT"
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cp -v build/release-linux-*/Quake3-UrT-Ded.* \
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"$destDir/Quake3-UrT-Ded"
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2017-01-30 08:22:50 +00:00
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cp -rv ../UrbanTerror43/q3ut4 "$destDir"
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2010-02-03 00:46:43 +00:00
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cat << EOF > "$out/bin/urbanterror"
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2013-02-16 17:43:34 +00:00
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#! ${stdenv.shell}
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2010-04-24 13:39:10 +01:00
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cd "$destDir"
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2013-02-16 17:43:34 +00:00
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exec ./Quake3-UrT "\$@"
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2010-04-24 13:39:10 +01:00
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EOF
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2010-02-03 00:46:43 +00:00
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chmod +x "$out/bin/urbanterror"
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cat << EOF > "$out/bin/urbanterror-ded"
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2013-02-16 17:43:34 +00:00
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#! ${stdenv.shell}
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2010-04-24 13:39:10 +01:00
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cd "$destDir"
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2013-02-16 17:43:34 +00:00
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exec ./Quake3-UrT-Ded "\$@"
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2010-04-24 13:39:10 +01:00
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EOF
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2010-02-03 00:46:43 +00:00
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chmod +x "$out/bin/urbanterror-ded"
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'';
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2017-01-30 08:22:50 +00:00
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2010-04-24 13:39:10 +01:00
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postFixup = ''
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2013-02-16 17:43:34 +00:00
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p=$out/opt/urbanterror/Quake3-UrT
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2010-04-24 13:39:10 +01:00
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cur_rpath=$(patchelf --print-rpath $p)
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2019-11-10 16:44:34 +00:00
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patchelf --set-rpath $cur_rpath:${libGL}/lib:${libGLU}/lib $p
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2010-04-24 13:39:10 +01:00
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'';
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2017-01-30 08:22:50 +00:00
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hardeningDisable = [ "format" ];
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2021-01-11 07:54:33 +00:00
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meta = with lib; {
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2010-02-03 00:46:43 +00:00
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description = "A multiplayer tactical FPS on top of Quake 3 engine";
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longDescription = ''
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Urban Terror is a free multiplayer first person shooter developed by
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FrozenSand, that (thanks to the ioquake3-code) does not require
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Quake III Arena anymore. Urban Terror can be described as a Hollywood
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tactical shooter; somewhat realism based, but the motto is "fun over
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realism". This results in a very unique, enjoyable and addictive game.
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'';
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2020-04-01 02:11:51 +01:00
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homepage = "http://www.urbanterror.info";
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2015-05-28 18:20:29 +01:00
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license = licenses.unfreeRedistributable;
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2022-08-03 13:13:56 +01:00
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maintainers = with maintainers; [ astsmtl ];
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2015-05-27 20:56:04 +01:00
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platforms = platforms.linux;
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2013-11-04 23:04:36 +00:00
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hydraPlatforms = [];
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2010-02-03 00:46:43 +00:00
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};
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}
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