2010-11-13 07:47:04 +00:00
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{ stdenv, fetchurl, cmake, lzma, boost, libdevil, zlib, p7zip
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2012-03-27 12:07:53 +01:00
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, openal, libvorbis, glew, freetype, xlibs, SDL, mesa, binutils
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2013-12-04 03:24:02 +00:00
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, asciidoc, libxslt, docbook_xsl, curl
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2010-11-13 07:47:04 +00:00
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, jdk ? null, python ? null
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, withAI ? true # support for AI Interfaces and Skirmish AIs
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}:
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stdenv.mkDerivation rec {
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name = "spring-${version}";
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2013-12-04 01:54:34 +00:00
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version = "95.0";
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2010-11-13 07:47:04 +00:00
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src = fetchurl {
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2013-03-29 15:43:38 +00:00
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url = "mirror://sourceforge/springrts/spring_${version}_src.tar.lzma";
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2013-12-04 01:54:34 +00:00
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sha256 = "0g0jfbbxl1g8nasibw13yjnsgalnfn4s2ii5z4s8k87vla9apg1v";
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2010-11-13 07:47:04 +00:00
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};
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buildInputs = [ cmake lzma boost libdevil zlib p7zip openal libvorbis freetype SDL
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2013-12-04 03:24:02 +00:00
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xlibs.libX11 xlibs.libXcursor mesa glew asciidoc libxslt docbook_xsl curl ]
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2010-11-13 07:47:04 +00:00
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++ stdenv.lib.optional withAI jdk
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++ stdenv.lib.optional withAI python;
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prePatch = ''
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substituteInPlace cont/base/make_gamedata_arch.sh --replace "#!/bin/sh" "#!${stdenv.shell}/bin/sh" \
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2011-12-11 18:35:23 +00:00
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--replace "which" "type -p"
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2010-11-13 07:47:04 +00:00
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'';
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enableParallelBuilding = true;
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meta = with stdenv.lib; {
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homepage = http://springrts.com/;
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2013-10-07 16:36:47 +01:00
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description = "A powerful real-time strategy (RTS) game engine";
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2010-11-13 07:47:04 +00:00
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license = licenses.gpl2;
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2012-03-12 15:11:37 +00:00
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maintainers = [ maintainers.phreedom maintainers.qknight ];
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2013-10-07 16:36:47 +01:00
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platforms = platforms.mesaPlatforms;
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2010-11-13 07:47:04 +00:00
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};
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2011-12-11 18:35:23 +00:00
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}
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