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nixpkgs/pkgs/games/tibia/default.nix

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{stdenv, fetchurl, patchelf, glibc, libX11, mesa}:
with stdenv.lib;
assert stdenv.isi686;
stdenv.mkDerivation {
name = "tibia-10.41";
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src = fetchurl {
url = http://static.tibia.com/download/tibia1041.tgz;
sha256 = "1hmqn9c6qaa79ldcnl4ws9dm6rd3ymy48fw254pl6g601amn7b8v";
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};
shell = stdenv.shell;
# These binaries come stripped already and trying to strip after the
# files are in $out/res and after patchelf just breaks them.
# Strangely it works if the files are in $out but then nix doesn't
# put them in our PATH. We set all the files to $out/res because
# we'll be using a wrapper to start the program which will go into
# $out/bin.
dontStrip = true;
installPhase = ''
mkdir -pv $out/res
cp -r ./* $out/res
patchelf --set-interpreter ${glibc}/lib/ld-linux.so.2 \
--set-rpath ${stdenv.gcc.gcc}/lib:${libX11}/lib:${mesa}/lib \
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"$out/res/Tibia"
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# We've patchelf'd the files. The main Tibia binary is a bit
# dumb so it looks for ./Tibia.dat. This requires us to be in
# the same directory as the file itself but that's very tedious,
# especially with nix which changes store hashes. Here we generate
# a simple wrapper that we put in $out/bin which will do the
# directory changing for us.
mkdir -pv $out/bin
# The wrapper script itself. We use $LD_LIBRARY_PATH for libGL.
cat << EOF > "$out/bin/Tibia"
#!${stdenv.shell}
cd $out/res
${glibc}/lib/ld-linux.so.2 --library-path \$LD_LIBRARY_PATH ./Tibia "\$@"
EOF
chmod +x $out/bin/Tibia
'';
meta = {
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description = "Top-down MMORPG set in a fantasy world";
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homepage = "http://tibia.com";
license = "unfree";
platforms = ["i686-linux"];
};
}