2020-10-10 12:10:41 +01:00
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{ stdenv
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, lib
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, fetchFromGitHub
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, cmake
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, sfml
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, glm
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, python3
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, glew
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, pkg-config
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, SDL2 }:
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stdenv.mkDerivation rec {
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pname = "SHADERed";
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2021-10-31 22:25:27 +00:00
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version = "1.5.6";
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2020-10-10 12:10:41 +01:00
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src = fetchFromGitHub {
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owner = "dfranx";
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repo = pname;
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rev = "v${version}";
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fetchSubmodules = true;
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2021-10-31 22:25:27 +00:00
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sha256 = "0drf8wwx0gcmi22jq2yyjy7ppxynfq172wqakchscm313j248fjr";
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2020-10-10 12:10:41 +01:00
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};
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nativeBuildInputs = [
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cmake
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pkg-config
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];
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buildInputs = [
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SDL2
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glew
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glm
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python3
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sfml
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];
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2021-10-31 22:25:27 +00:00
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patches = [
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./install_path_fix.patch
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];
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2020-10-10 12:10:41 +01:00
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NIX_CFLAGS_COMPILE = "-Wno-error=format-security";
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meta = with lib; {
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description = "Lightweight, cross-platform & full-featured shader IDE";
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homepage = "https://github.com/dfranx/SHADERed";
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license = with licenses; [ mit ];
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maintainers = with maintainers; [ Scriptkiddi ];
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};
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}
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