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{ lib
, rustPlatform
, fetchFromGitHub
, stdenv
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, SDL2
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, alsa-lib
, libGL
, libX11
, libXi
, AudioToolbox
, Cocoa
, CoreAudio
, OpenGL
}:
rustPlatform.buildRustPackage rec {
pname = "fishfight";
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version = "0.3";
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src = fetchFromGitHub {
owner = "fishfight";
repo = pname;
rev = "v${version}";
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sha256 = "sha256-kLdk7zTICZ8iawNttTsWUVKGvh2zykXVsMqUyYoGrBs=";
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};
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# use system sdl2 instead of bundled sdl2
cargoPatches = [ ./use-system-sdl2.patch ];
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cargoSha256 = "sha256-KQiqUzdsVMIjDmmreihekrrFoXeyNzd6ZbqApwH8B4Q=";
buildInputs = [
SDL2
] ++ lib.optionals stdenv.isLinux [
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alsa-lib
libGL
libX11
libXi
] ++ lib.optionals stdenv.isDarwin [
AudioToolbox
Cocoa
CoreAudio
OpenGL
];
postPatch = ''
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substituteInPlace src/main.rs --replace ./assets $out/share/assets
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'';
postInstall = ''
mkdir $out/share
cp -r assets $out/share
'';
meta = with lib; {
description = "A tactical 2D shooter played by up to 4 players online or on a shared screen";
homepage = "https://fishfight.org/";
license = with licenses; [ mit /* or */ asl20 ];
maintainers = with maintainers; [ figsoda ];
};
}