2010-11-13 07:47:04 +00:00
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{ stdenv, fetchurl, cmake, lzma, boost, libdevil, zlib, p7zip
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2012-03-27 12:07:53 +01:00
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, openal, libvorbis, glew, freetype, xlibs, SDL, mesa, binutils
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2010-11-13 07:47:04 +00:00
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, jdk ? null, python ? null
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, withAI ? true # support for AI Interfaces and Skirmish AIs
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}:
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stdenv.mkDerivation rec {
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name = "spring-${version}";
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2012-03-27 12:07:53 +01:00
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version = "0.88.0";
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2010-11-13 07:47:04 +00:00
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src = fetchurl {
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2012-03-27 12:07:53 +01:00
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url = "mirror://sourceforge/springrts/spring_88.0_src.tar.lzma";
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sha256 = "f203114b849a83795fe2d413d01c843b6f5b50df0832ce570bc476502f89e6fa";
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2010-11-13 07:47:04 +00:00
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};
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buildInputs = [ cmake lzma boost libdevil zlib p7zip openal libvorbis freetype SDL
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xlibs.libX11 xlibs.libXcursor mesa glew ]
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++ stdenv.lib.optional withAI jdk
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++ stdenv.lib.optional withAI python;
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prePatch = ''
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substituteInPlace cont/base/make_gamedata_arch.sh --replace "#!/bin/sh" "#!${stdenv.shell}/bin/sh" \
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2011-12-11 18:35:23 +00:00
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--replace "which" "type -p"
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2010-11-13 07:47:04 +00:00
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'';
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enableParallelBuilding = true;
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meta = with stdenv.lib; {
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homepage = http://springrts.com/;
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description = "A powerful real-time strategy(RTS) game engine";
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license = licenses.gpl2;
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2012-03-12 15:11:37 +00:00
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maintainers = [ maintainers.phreedom maintainers.qknight ];
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2011-12-11 18:35:23 +00:00
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platforms = platforms.unix;
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2010-11-13 07:47:04 +00:00
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};
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2011-12-11 18:35:23 +00:00
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}
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