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nixpkgs/pkgs/development/libraries/box2d/default.nix

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x@{builderDefsPackage
, unzip, cmake, mesa, freeglut, libX11, xproto
, inputproto, libXi
, ...}:
builderDefsPackage
(a :
let
helperArgNames = ["stdenv" "fetchurl" "builderDefsPackage"] ++
[];
buildInputs = map (n: builtins.getAttr n x)
(builtins.attrNames (builtins.removeAttrs x helperArgNames));
sourceInfo = rec {
baseName="box2d";
version="2.1.2";
name="${baseName}-${version}";
url="http://box2d.googlecode.com/files/Box2D_v${version}.zip";
hash="0m5szd74ig8yqazwk2g3zl4z7wwp08k52awawk1pigy6a4z1qd9v";
};
in
rec {
src = a.fetchurl {
url = sourceInfo.url;
sha256 = sourceInfo.hash;
};
inherit (sourceInfo) name version;
inherit buildInputs;
phaseNames = ["changeSettings" "doCmake" "doMakeInstall"];
changeSettings = a.fullDepEntry ''
sed -i Box2D/Common/b2Settings.h -e 's@b2_maxPolygonVertices .*@b2_maxPolygonVertices 15@'
'' ["minInit" "addInputs" "doUnpack"];
goSrcDir = ''cd Box2D'';
doCmake = a.fullDepEntry ''
cd Build;
cmake -DBOX2D_INSTALL=ON -DBOX2D_BUILD_SHARED=ON -DCMAKE_INSTALL_PREFIX=$out ..
'' ["minInit" "addInputs" "doUnpack"];
meta = {
description = "2D physics engine";
maintainers = with a.lib.maintainers;
[
raskin
];
platforms = with a.lib.platforms;
linux;
license = "bsd";
};
passthru = {
updateInfo = {
downloadPage = "http://code.google.com/p/box2d/downloads/list";
};
};
}) x