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nixpkgs/pkgs/games/mindustry/default.nix

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{ stdenv
, makeWrapper
, makeDesktopItem
, fetchFromGitHub
, gradle_5
, perl
, jre
, libpulseaudio
# Make the build version easily overridable.
# Server and client build versions must match, and an empty build version means
# any build is allowed, so this parameter acts as a simple whitelist.
# Takes the package version and returns the build version.
, makeBuildVersion ? (v: v)
, enableClient ? true
, enableServer ? true
}:
let
pname = "mindustry";
# Note: when raising the version, ensure that all SNAPSHOT versions in
# build.gradle are replaced by a fixed version
# (the current one at the time of release) (see postPatch).
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version = "104.6";
buildVersion = makeBuildVersion version;
src = fetchFromGitHub {
owner = "Anuken";
repo = "Mindustry";
rev = "v${version}";
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sha256 = "1crdfiymaz57gnma6bmdcsnbl635nhjdndrjv467c4xfq9vvap2i";
};
desktopItem = makeDesktopItem {
type = "Application";
name = "Mindustry";
desktopName = "Mindustry";
exec = "mindustry";
icon = "mindustry";
};
postPatch = ''
# Remove unbuildable iOS stuff
sed -i '/^project(":ios"){/,/^}/d' build.gradle
sed -i '/robo(vm|VM)/d' build.gradle
rm ios/build.gradle
# Pin 'SNAPSHOT' versions
sed -i 's/com.github.anuken:packr:-SNAPSHOT/com.github.anuken:packr:034efe51781d2d8faa90370492133241bfb0283c/' build.gradle
'';
# fake build to pre-download deps into fixed-output derivation
deps = stdenv.mkDerivation {
pname = "${pname}-deps";
inherit version src postPatch;
nativeBuildInputs = [ gradle_5 perl ];
# Here we build both the server and the client so we only have to specify
# one hash for 'deps'. Deps can be garbage collected after the build,
# so this is not really an issue.
buildPhase = ''
export GRADLE_USER_HOME=$(mktemp -d)
gradle --no-daemon desktop:dist -Pbuildversion=${buildVersion}
gradle --no-daemon server:dist -Pbuildversion=${buildVersion}
'';
# perl code mavenizes pathes (com.squareup.okio/okio/1.13.0/a9283170b7305c8d92d25aff02a6ab7e45d06cbe/okio-1.13.0.jar -> com/squareup/okio/okio/1.13.0/okio-1.13.0.jar)
installPhase = ''
find $GRADLE_USER_HOME/caches/modules-2 -type f -regex '.*\.\(jar\|pom\)' \
| perl -pe 's#(.*/([^/]+)/([^/]+)/([^/]+)/[0-9a-f]{30,40}/([^/\s]+))$# ($x = $2) =~ tr|\.|/|; "install -Dm444 $1 \$out/$x/$3/$4/$5" #e' \
| sh
'';
outputHashAlgo = "sha256";
outputHashMode = "recursive";
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outputHash = "08yrczz1qn78qy3x67gs7d0xvihbfbb8ggiczq2nj812745zcizw";
};
# Separate commands for building and installing the server and the client
buildClient = ''
gradle --offline --no-daemon desktop:dist -Pbuildversion=${buildVersion}
'';
buildServer = ''
gradle --offline --no-daemon server:dist -Pbuildversion=${buildVersion}
'';
installClient = ''
install -Dm644 desktop/build/libs/Mindustry.jar $out/share/mindustry.jar
mkdir -p $out/bin
makeWrapper ${jre}/bin/java $out/bin/mindustry \
--prefix LD_LIBRARY_PATH : ${libpulseaudio}/lib \
--add-flags "-jar $out/share/mindustry.jar"
install -Dm644 core/assets/icons/icon_64.png $out/share/icons/hicolor/64x64/apps/mindustry.png
install -Dm644 ${desktopItem}/share/applications/Mindustry.desktop $out/share/applications/Mindustry.desktop
'';
installServer = ''
install -Dm644 server/build/libs/server-release.jar $out/share/mindustry-server.jar
mkdir -p $out/bin
makeWrapper ${jre}/bin/java $out/bin/mindustry-server \
--add-flags "-jar $out/share/mindustry-server.jar"
'';
in
assert stdenv.lib.assertMsg (enableClient || enableServer)
"mindustry: at least one of 'enableClient' and 'enableServer' must be true";
stdenv.mkDerivation rec {
inherit pname version src postPatch;
nativeBuildInputs = [ gradle_5 makeWrapper ];
buildPhase = with stdenv.lib; ''
export GRADLE_USER_HOME=$(mktemp -d)
# point to offline repo
sed -ie "s#mavenLocal()#mavenLocal(); maven { url '${deps}' }#g" build.gradle
${optionalString enableClient buildClient}
${optionalString enableServer buildServer}
'';
installPhase = with stdenv.lib; ''
${optionalString enableClient installClient}
${optionalString enableServer installServer}
'';
meta = with stdenv.lib; {
homepage = "https://mindustrygame.github.io/";
downloadPage = "https://github.com/Anuken/Mindustry/releases";
description = "A sandbox tower defense game";
license = licenses.gpl3;
maintainers = with maintainers; [ fgaz ];
platforms = platforms.all;
};
}