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{ lib, mkDerivation, fetchFromGitLab, cmake, luajit
, SDL2, SDL2_image, SDL2_ttf, physfs, glm
, openal, libmodplug, libvorbis
, qtbase, qttools }:
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mkDerivation rec {
pname = "solarus";
version = "1.6.4";
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src = fetchFromGitLab {
owner = "solarus-games";
repo = pname;
rev = "v${version}";
sha256 = "sbdlf+R9OskDQ5U5rqUX2gF8l/fj0sDJv6BL7H1I1Ng=";
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};
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outputs = [ "out" "lib" "dev" ];
nativeBuildInputs = [ cmake qttools ];
buildInputs = [ luajit SDL2
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SDL2_image SDL2_ttf physfs
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openal libmodplug libvorbis
qtbase glm ];
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preFixup = ''
mkdir $lib/
mv $out/lib $lib
'';
meta = with lib; {
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description = "A Zelda-like ARPG game engine";
longDescription = ''
Solarus is a game engine for Zelda-like ARPG games written in lua.
Many full-fledged games have been writen for the engine.
'';
homepage = "http://www.solarus-games.org";
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license = licenses.gpl3;
maintainers = [ ];
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platforms = platforms.linux;
};
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}