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nixpkgs/pkgs/games/steam/runtime-wrapped.nix

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{ stdenv, lib, perl, pkgs, steam-runtime
, nativeOnly ? false
, runtimeOnly ? false
, newStdcpp ? false
}:
assert !(nativeOnly && runtimeOnly);
assert newStdcpp -> !runtimeOnly;
let
runtimePkgs = with pkgs; [
# Required
glib
gtk2
bzip2
zlib
gdk_pixbuf
# Without these it silently fails
xlibs.libXinerama
xlibs.libXdamage
xlibs.libXcursor
xlibs.libXrender
xlibs.libXScrnSaver
2016-09-27 23:27:49 +01:00
xlibs.libXxf86vm
xlibs.libXi
xlibs.libSM
xlibs.libICE
gnome2.GConf
freetype
curl
nspr
nss
fontconfig
cairo
pango
expat
dbus
cups
libcap
SDL2
libusb1
dbus_glib
libav
atk
# Only libraries are needed from those two
udev182
networkmanager098
# Verified games requirements
xlibs.libXmu
xlibs.libxcb
xlibs.libpciaccess
mesa_glu
libuuid
libogg
libvorbis
SDL
SDL2_image
glew110
openssl
libidn
# Other things from runtime
xlibs.libXinerama
flac
freeglut
libjpeg
libpng12
libsamplerate
libmikmod
libtheora
pixman
speex
SDL_image
SDL_ttf
SDL_mixer
SDL2_net
SDL2_ttf
SDL2_mixer
gstreamer
gst_plugins_base
] ++ lib.optional (!newStdcpp) gcc48.cc;
overridePkgs = with pkgs; [
libgpgerror
libpulseaudio
alsaLib
openalSoft
libva
] ++ lib.optional newStdcpp gcc.cc;
ourRuntime = if runtimeOnly then []
else if nativeOnly then runtimePkgs ++ overridePkgs
else overridePkgs;
steamRuntime = lib.optional (!nativeOnly) steam-runtime;
allPkgs = ourRuntime ++ steamRuntime;
in stdenv.mkDerivation rec {
name = "steam-runtime-wrapped";
nativeBuildInputs = [ perl ];
builder = ./build-wrapped.sh;
installPhase = ''
buildDir "${toString steam-runtime.libs}" "${toString (map lib.getLib allPkgs)}"
buildDir "${toString steam-runtime.bins}" "${toString (map lib.getBin allPkgs)}"
'';
meta.hydraPlatforms = [];
}